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2024
(8)
Virtual Reality in Tourism Promotion: A Research Agenda Based on A Bibliometric Approach.
Sousa, N.; Alén, E.; Losada, N.; and Melo, M.
Journal of Quality Assurance in Hospitality & Tourism, 25(2): 313–342. March 2024.
Paper doi link bibtex
Paper doi link bibtex
@article{sousa_virtual_2024, title = {Virtual {Reality} in {Tourism} {Promotion}: {A} {Research} {Agenda} {Based} on {A} {Bibliometric} {Approach}}, volume = {25}, issn = {1528-008X, 1528-0098}, shorttitle = {Virtual {Reality} in {Tourism} {Promotion}}, url = {https://www.tandfonline.com/doi/full/10.1080/1528008X.2022.2112807}, doi = {10.1080/1528008X.2022.2112807}, language = {en}, number = {2}, urldate = {2024-05-24}, journal = {Journal of Quality Assurance in Hospitality \& Tourism}, author = {Sousa, Nuno and Alén, Elisa and Losada, Nieves and Melo, Miguel}, month = mar, year = {2024}, pages = {313--342}, }
Assessing the perceptual equivalence of a firefighting training exercise across virtual and real environments.
Narciso, D.; Melo, M.; Rodrigues, S.; Dias, D.; Cunha, J.; Vasconcelos-Raposo, J.; and Bessa, M.
Virtual Reality, 28(1): 14. March 2024.
Paper doi link bibtex abstract
Paper doi link bibtex abstract
@article{narciso_assessing_2024, title = {Assessing the perceptual equivalence of a firefighting training exercise across virtual and real environments}, volume = {28}, issn = {1359-4338, 1434-9957}, url = {https://link.springer.com/10.1007/s10055-023-00917-6}, doi = {10.1007/s10055-023-00917-6}, abstract = {Abstract The advantages of Virtual Reality (VR) over traditional training, together with the development of VR technology, have contributed to an increase in the body of literature on training professionals with VR. However, there is a gap in the literature concerning the comparison of training in a Virtual Environment (VE) with the same training in a Real Environment (RE), which would contribute to a better understanding of the capabilities of VR in training. This paper presents a study with firefighters ( N = 12) where the effect of a firefighter training exercise in a VE was evaluated and compared to that of the same exercise in a RE. The effect of environments was evaluated using psychophysiological measures by evaluating the perception of stress and fatigue, transfer of knowledge, sense of presence, cybersickness, and the actual stress measured through participants’ Heart Rate Variability (HRV). The results showed a similar perception of stress and fatigue between the two environments; a positive, although not significant, effect of the VE on the transfer of knowledge; the display of moderately high presence values in the VE; the ability of the VE not to cause symptoms of cybersickness; and finally, obtaining signs of stress in participants’ HRV in the RE and, to a lesser extent, signs of stress in the VE. Although the effect of the VE was shown to be non-comparable to that of the RE, the authors consider the results encouraging and discuss some key factors that should be addressed in the future to improve the results of the training VE.}, language = {en}, number = {1}, urldate = {2024-05-24}, journal = {Virtual Reality}, author = {Narciso, David and Melo, Miguel and Rodrigues, Susana and Dias, Duarte and Cunha, João and Vasconcelos-Raposo, José and Bessa, Maximino}, month = mar, year = {2024}, pages = {14}, }
Abstract The advantages of Virtual Reality (VR) over traditional training, together with the development of VR technology, have contributed to an increase in the body of literature on training professionals with VR. However, there is a gap in the literature concerning the comparison of training in a Virtual Environment (VE) with the same training in a Real Environment (RE), which would contribute to a better understanding of the capabilities of VR in training. This paper presents a study with firefighters ( N = 12) where the effect of a firefighter training exercise in a VE was evaluated and compared to that of the same exercise in a RE. The effect of environments was evaluated using psychophysiological measures by evaluating the perception of stress and fatigue, transfer of knowledge, sense of presence, cybersickness, and the actual stress measured through participants’ Heart Rate Variability (HRV). The results showed a similar perception of stress and fatigue between the two environments; a positive, although not significant, effect of the VE on the transfer of knowledge; the display of moderately high presence values in the VE; the ability of the VE not to cause symptoms of cybersickness; and finally, obtaining signs of stress in participants’ HRV in the RE and, to a lesser extent, signs of stress in the VE. Although the effect of the VE was shown to be non-comparable to that of the RE, the authors consider the results encouraging and discuss some key factors that should be addressed in the future to improve the results of the training VE.
Virtual Reality Training Platform: A Proposal for Heavy Machinery Operators in Immersive Environments.
Pinto, M.; Rodrigues, R.; Machado, R.; Melo, M.; Barbosa, L.; and Bessa, M.
In Rocha, A.; Adeli, H.; Dzemyda, G.; Moreira, F.; and Colla, V., editor(s), Information Systems and Technologies, volume 801, pages 23–32. Springer Nature Switzerland, Cham, 2024.
Series Title: Lecture Notes in Networks and Systems
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@incollection{rocha_virtual_2024, address = {Cham}, title = {Virtual {Reality} {Training} {Platform}: {A} {Proposal} for {Heavy} {Machinery} {Operators} in {Immersive} {Environments}}, volume = {801}, isbn = {978-3-031-45647-3 978-3-031-45648-0}, shorttitle = {Virtual {Reality} {Training} {Platform}}, url = {https://link.springer.com/10.1007/978-3-031-45648-0_3}, language = {en}, urldate = {2024-05-24}, booktitle = {Information {Systems} and {Technologies}}, publisher = {Springer Nature Switzerland}, author = {Pinto, Manuel and Rodrigues, Ricardo and Machado, Rui and Melo, Miguel and Barbosa, Luís and Bessa, Maximino}, editor = {Rocha, Alvaro and Adeli, Hojjat and Dzemyda, Gintautas and Moreira, Fernando and Colla, Valentina}, year = {2024}, doi = {10.1007/978-3-031-45648-0_3}, note = {Series Title: Lecture Notes in Networks and Systems}, pages = {23--32}, }
Digital Twin Technologies for Immersive Virtual Reality Training Environments.
Rodrigues, R.; Machado, R.; Monteiro, P.; Melo, M.; Barbosa, L.; and Bessa, M.
In Rocha, A.; Adeli, H.; Dzemyda, G.; Moreira, F.; and Colla, V., editor(s), Information Systems and Technologies, volume 801, pages 33–42. Springer Nature Switzerland, Cham, 2024.
Series Title: Lecture Notes in Networks and Systems
Paper doi link bibtex
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@incollection{rocha_digital_2024, address = {Cham}, title = {Digital {Twin} {Technologies} for {Immersive} {Virtual} {Reality} {Training} {Environments}}, volume = {801}, isbn = {978-3-031-45647-3 978-3-031-45648-0}, url = {https://link.springer.com/10.1007/978-3-031-45648-0_4}, language = {en}, urldate = {2024-05-24}, booktitle = {Information {Systems} and {Technologies}}, publisher = {Springer Nature Switzerland}, author = {Rodrigues, Ricardo and Machado, Rui and Monteiro, Pedro and Melo, Miguel and Barbosa, Luís and Bessa, Maximino}, editor = {Rocha, Alvaro and Adeli, Hojjat and Dzemyda, Gintautas and Moreira, Fernando and Colla, Valentina}, year = {2024}, doi = {10.1007/978-3-031-45648-0_4}, note = {Series Title: Lecture Notes in Networks and Systems}, pages = {33--42}, }
Influencing wine tourists' decision-making with VR: The impact of immersive experiences on their behavioural intentions.
Sousa, N.; Alén, E.; Losada, N.; and Melo, M.
Tourism Management Perspectives, 51: 101235. March 2024.
Paper doi link bibtex
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@article{sousa_influencing_2024, title = {Influencing wine tourists' decision-making with {VR}: {The} impact of immersive experiences on their behavioural intentions}, volume = {51}, issn = {22119736}, shorttitle = {Influencing wine tourists' decision-making with {VR}}, url = {https://linkinghub.elsevier.com/retrieve/pii/S2211973624000187}, doi = {10.1016/j.tmp.2024.101235}, language = {en}, urldate = {2024-05-24}, journal = {Tourism Management Perspectives}, author = {Sousa, Nuno and Alén, Elisa and Losada, Nieves and Melo, Miguel}, month = mar, year = {2024}, pages = {101235}, }
Breaking barriers: Unveiling challenges in virtual reality adoption for tourism business managers.
Sousa, N.; Alén, E.; Losada, N.; and Melo, M.
Tourism and hospitality management, 30(2): 269–282. 2024.
Paper doi link bibtex abstract
Paper doi link bibtex abstract
@article{sousa_breaking_2024, title = {Breaking barriers: {Unveiling} challenges in virtual reality adoption for tourism business managers}, volume = {30}, issn = {13307533, 18473377}, shorttitle = {Breaking barriers}, url = {https://thm.fthm.hr/images/issues/vol30no2/10_Sousa_Ale_n_Losada_Melo}, doi = {10.20867/thm.30.2.10}, abstract = {Purpose – This study investigates the barriers to the adoption of Virtual Reality (VR) in the tourism industry. Although VR has great potential to enhance the tourist experience, the adoption of this technology is still limited in the tourism sector. Building on the fundamental principles of the Technology-Organization-Environment (TOE) theory and its contribution to perceptions of technology adoption, this study aims to fill the knowledge gap regarding the specific barriers to VR adoption by tourism enterprises. Methodology – To achieve this objective, interviews were conducted with managers of tourism companies, and the data was analysed using qualitative methodology through MAXQDA 20 software. Conclusions – The results reveal that the main barriers identified by managers mainly include lack of knowledge about VR, particularly in the tourism sector. The perceived lack of usefulness, limited experience with the technology, and reluctance to invest in technological equipment also emerge as barriers to VR adoption. Originality of research – This study can help companies in the tourism sector to develop more effective strategies to overcome these barriers, thereby improving the tourist experience and increasing their competitiveness in the market using VR equipment.}, number = {2}, urldate = {2024-05-24}, journal = {Tourism and hospitality management}, author = {Sousa, Nuno and Alén, Elisa and Losada, Nieves and Melo, Miguel}, year = {2024}, pages = {269--282}, }
Purpose – This study investigates the barriers to the adoption of Virtual Reality (VR) in the tourism industry. Although VR has great potential to enhance the tourist experience, the adoption of this technology is still limited in the tourism sector. Building on the fundamental principles of the Technology-Organization-Environment (TOE) theory and its contribution to perceptions of technology adoption, this study aims to fill the knowledge gap regarding the specific barriers to VR adoption by tourism enterprises. Methodology – To achieve this objective, interviews were conducted with managers of tourism companies, and the data was analysed using qualitative methodology through MAXQDA 20 software. Conclusions – The results reveal that the main barriers identified by managers mainly include lack of knowledge about VR, particularly in the tourism sector. The perceived lack of usefulness, limited experience with the technology, and reluctance to invest in technological equipment also emerge as barriers to VR adoption. Originality of research – This study can help companies in the tourism sector to develop more effective strategies to overcome these barriers, thereby improving the tourist experience and increasing their competitiveness in the market using VR equipment.
The impact of virtual reality and biological sex on the promotion of tourist destinations: effects on destination image, place attachment, and behavioural intention.
Melo, M.; Gonçalves, G.; Jorge, F.; Losada, N.; Barbosa, L.; Teixeira, M. S.; and Bessa, M.
Journal of Hospitality and Tourism Technology, 15(1): 18–36. January 2024.
Paper doi link bibtex abstract
Paper doi link bibtex abstract
@article{melo_impact_2024, title = {The impact of virtual reality and biological sex on the promotion of tourist destinations: effects on destination image, place attachment, and behavioural intention}, volume = {15}, copyright = {https://www.emerald.com/insight/site-policies}, issn = {1757-9880, 1757-9880}, shorttitle = {The impact of virtual reality and biological sex on the promotion of tourist destinations}, url = {https://www.emerald.com/insight/content/doi/10.1108/JHTT-01-2023-0015/full/html}, doi = {10.1108/JHTT-01-2023-0015}, abstract = {Purpose This paper aims to generate knowledge of the impact of different virtual reality (VR) set-ups in tourism promotion regarding destination image, place attachment and behavioural intention. Design/methodology/approach The paper presents a comparative study of the impact of different visualisation technologies (video, immersive VR and multisensory immersive VR) to promote tourism destinations. The study’s dependent variables are destination image, place attachment and behaviour intention. Findings Results show that VR content impacts these variables. Multisensory immersive VR is the preferred content type for destination promotion. It is also evidenced that female participants scored each variable higher than male participants. Males reported higher scores on the video set-up for destination image and place attachment. Behavioural intention reported higher values in the video when compared to immersive VR in both sexes. Practical implications This paper concludes that there is a preference towards multisensory set-ups, which suggests that incorporating audiovisual and sensory elements can significantly enhance the effectiveness of VR experiences in attracting and engaging potential tourists. Originality/value The paper contributes to the scarce body of knowledge regarding the impact of different VR factors on tourism promotion, including the multisensory VR component. , 研究目的 本文旨在探讨不同虚拟现实(VR)设备在旅游推广中对目的地形象、地方依恋和行为意图的影响, 并增加对此方面的认识。 研究方法 本文对不同可视化技术(视频、沉浸式VR和多感官沉浸式VR)在旅游目的地推广中的影响进行了比较研究。研究的依赖变量包括目的地形象、地方依恋和行为意图。 研究发现 研究结果表明, VR内容对这些变量有影响。多感官沉浸式VR是目的地推广的首选内容类型。研究还证明, 女性参与者在每个变量上的评分高于男性参与者。男性在视频设备上对目的地形象和地方依恋评分较高。无论是在男性还是女性中, 视频在行为意图方面的得分都高于沉浸式VR。 实践价值 我们得出结论, 人们更偏好多感官设备, 这表明将视听和感官元素纳入虚拟现实体验可以显著提高吸引和吸引潜在游客的效果。 研究创新 本文对不同虚拟现实因素对旅游推广的影响, 包括多感官VR组成部分, 做出了有益的贡献。}, language = {en}, number = {1}, urldate = {2024-05-24}, journal = {Journal of Hospitality and Tourism Technology}, author = {Melo, Miguel and Gonçalves, Guilherme and Jorge, Filipa and Losada, Nieves and Barbosa, Luís and Teixeira, Mário Sérgio and Bessa, Maximino}, month = jan, year = {2024}, pages = {18--36}, }
Purpose This paper aims to generate knowledge of the impact of different virtual reality (VR) set-ups in tourism promotion regarding destination image, place attachment and behavioural intention. Design/methodology/approach The paper presents a comparative study of the impact of different visualisation technologies (video, immersive VR and multisensory immersive VR) to promote tourism destinations. The study’s dependent variables are destination image, place attachment and behaviour intention. Findings Results show that VR content impacts these variables. Multisensory immersive VR is the preferred content type for destination promotion. It is also evidenced that female participants scored each variable higher than male participants. Males reported higher scores on the video set-up for destination image and place attachment. Behavioural intention reported higher values in the video when compared to immersive VR in both sexes. Practical implications This paper concludes that there is a preference towards multisensory set-ups, which suggests that incorporating audiovisual and sensory elements can significantly enhance the effectiveness of VR experiences in attracting and engaging potential tourists. Originality/value The paper contributes to the scarce body of knowledge regarding the impact of different VR factors on tourism promotion, including the multisensory VR component. , 研究目的 本文旨在探讨不同虚拟现实(VR)设备在旅游推广中对目的地形象、地方依恋和行为意图的影响, 并增加对此方面的认识。 研究方法 本文对不同可视化技术(视频、沉浸式VR和多感官沉浸式VR)在旅游目的地推广中的影响进行了比较研究。研究的依赖变量包括目的地形象、地方依恋和行为意图。 研究发现 研究结果表明, VR内容对这些变量有影响。多感官沉浸式VR是目的地推广的首选内容类型。研究还证明, 女性参与者在每个变量上的评分高于男性参与者。男性在视频设备上对目的地形象和地方依恋评分较高。无论是在男性还是女性中, 视频在行为意图方面的得分都高于沉浸式VR。 实践价值 我们得出结论, 人们更偏好多感官设备, 这表明将视听和感官元素纳入虚拟现实体验可以显著提高吸引和吸引潜在游客的效果。 研究创新 本文对不同虚拟现实因素对旅游推广的影响, 包括多感官VR组成部分, 做出了有益的贡献。
Studying the Influence of Multisensory Stimuli on a Firefighting Training Virtual Environment.
Narciso, D.; Melo, M.; Rodrigues, S.; Cunha, J. P.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Transactions on Visualization and Computer Graphics,1–15. 2024.
Paper doi link bibtex
Paper doi link bibtex
@article{narciso_studying_2024, title = {Studying the {Influence} of {Multisensory} {Stimuli} on a {Firefighting} {Training} {Virtual} {Environment}}, copyright = {https://ieeexplore.ieee.org/Xplorehelp/downloads/license-information/IEEE.html}, issn = {1077-2626, 1941-0506, 2160-9306}, url = {https://ieeexplore.ieee.org/document/10057483/}, doi = {10.1109/TVCG.2023.3251188}, urldate = {2024-04-03}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Narciso, David and Melo, Miguel and Rodrigues, Susana and Cunha, João Paulo and Vasconcelos-Raposo, José and Bessa, Maximino}, year = {2024}, pages = {1--15}, }
2023
(9)
Examining the Influence of Trimodal Multisensory Stimuli on Presence, Perceived Realism, and Quality of Experience in Video Visualization.
Gonçalves, G.; Melo, M.; Peixoto, B.; Barbosa, L.; and Bessa, M.
In 2023 International Conference on Graphics and Interaction (ICGI), pages 1–8, Tomar, Portugal, November 2023. IEEE
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@inproceedings{goncalves_examining_2023, address = {Tomar, Portugal}, title = {Examining the {Influence} of {Trimodal} {Multisensory} {Stimuli} on {Presence}, {Perceived} {Realism}, and {Quality} of {Experience} in {Video} {Visualization}}, copyright = {https://doi.org/10.15223/policy-029}, isbn = {9798350358179}, url = {https://ieeexplore.ieee.org/document/10452723/}, doi = {10.1109/ICGI60907.2023.10452723}, urldate = {2024-05-24}, booktitle = {2023 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Gonçalves, Guilherme and Melo, Miguel and Peixoto, Bruno and Barbosa, Luís and Bessa, Maximino}, month = nov, year = {2023}, pages = {1--8}, }
Enhancing Training Methods: Evaluation of a VR Approach for Antenna Construction.
Gonçalves, G.; Gonçalves, C.; Rodrigues, P.; Barbosa, L.; Filipe, V.; Melo, M.; and Bessa, M.
In 2023 International Conference on Graphics and Interaction (ICGI), pages 1–8, Tomar, Portugal, November 2023. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{goncalves_enhancing_2023, address = {Tomar, Portugal}, title = {Enhancing {Training} {Methods}: {Evaluation} of a {VR} {Approach} for {Antenna} {Construction}}, copyright = {https://doi.org/10.15223/policy-029}, isbn = {9798350358179}, shorttitle = {Enhancing {Training} {Methods}}, url = {https://ieeexplore.ieee.org/document/10452714/}, doi = {10.1109/ICGI60907.2023.10452714}, urldate = {2024-05-24}, booktitle = {2023 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Gonçalves, Guilherme and Gonçalves, Cláudio and Rodrigues, Paulo and Barbosa, Luís and Filipe, Vítor and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2023}, pages = {1--8}, }
How are the sense of presence and learning outcomes being investigated when using virtual reality? A 24 years systematic literature review.
Krassmann, A. L.; Melo, M.; Pinto, D.; Peixoto, B.; Bessa, M.; and Bercht, M.
Interactive Learning Environments,1–24. March 2023.
Paper doi link bibtex
Paper doi link bibtex
@article{krassmann_how_2023, title = {How are the sense of presence and learning outcomes being investigated when using virtual reality? {A} 24 years systematic literature review}, issn = {1049-4820, 1744-5191}, shorttitle = {How are the sense of presence and learning outcomes being investigated when using virtual reality?}, url = {https://www.tandfonline.com/doi/full/10.1080/10494820.2023.2184388}, doi = {10.1080/10494820.2023.2184388}, language = {en}, urldate = {2024-04-03}, journal = {Interactive Learning Environments}, author = {Krassmann, Aliane Loureiro and Melo, Miguel and Pinto, Darque and Peixoto, Bruno and Bessa, Maximino and Bercht, Magda}, month = mar, year = {2023}, pages = {1--24}, }
Exploring the user experience of hands-free VR interaction methods during a Fitts’ task.
Monteiro, P.; Coelho, H.; Gonçalves, G.; Melo, M.; and Bessa, M.
Computers & Graphics, 117: 1–12. December 2023.
Paper doi link bibtex
Paper doi link bibtex
@article{monteiro_exploring_2023, title = {Exploring the user experience of hands-free {VR} interaction methods during a {Fitts}’ task}, volume = {117}, issn = {00978493}, url = {https://linkinghub.elsevier.com/retrieve/pii/S009784932300242X}, doi = {10.1016/j.cag.2023.10.005}, language = {en}, urldate = {2024-04-03}, journal = {Computers \& Graphics}, author = {Monteiro, Pedro and Coelho, Hugo and Gonçalves, Guilherme and Melo, Miguel and Bessa, Maximino}, month = dec, year = {2023}, pages = {1--12}, }
The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality.
Gonçalves, G.; Melo, M.; Monteiro, P.; Coelho, H.; and Bessa, M.
Computers & Graphics, 117: 172–182. December 2023.
Paper doi link bibtex
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@article{goncalves_role_2023, title = {The role of different light settings on the perception of realism in virtual replicas in immersive {Virtual} {Reality}}, volume = {117}, issn = {00978493}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0097849323002583}, doi = {10.1016/j.cag.2023.10.021}, language = {en}, urldate = {2024-04-03}, journal = {Computers \& Graphics}, author = {Gonçalves, Guilherme and Melo, Miguel and Monteiro, Pedro and Coelho, Hugo and Bessa, Maximino}, month = dec, year = {2023}, pages = {172--182}, }
Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: Efficiency and Effectiveness.
Monteiro, P.; Gonçalves, G.; Peixoto, B.; Melo, M.; and Bessa, M.
IEEE Access, 11: 70898–70911. 2023.
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@article{monteiro_evaluation_2023, title = {Evaluation of {Hands}-{Free} {VR} {Interaction} {Methods} {During} a {Fitts}’ {Task}: {Efficiency} and {Effectiveness}}, volume = {11}, copyright = {https://creativecommons.org/licenses/by/4.0/legalcode}, issn = {2169-3536}, shorttitle = {Evaluation of {Hands}-{Free} {VR} {Interaction} {Methods} {During} a {Fitts}’ {Task}}, url = {https://ieeexplore.ieee.org/document/10176123/}, doi = {10.1109/ACCESS.2023.3293057}, urldate = {2024-04-03}, journal = {IEEE Access}, author = {Monteiro, Pedro and Gonçalves, Guilherme and Peixoto, Bruno and Melo, Miguel and Bessa, Maximino}, year = {2023}, pages = {70898--70911}, }
Using Heart Rate Variability for Comparing the Effectiveness of Virtual vs Real Training Environments for Firefighters.
Narciso, D.; Melo, M.; Rodrigues, S.; Cunha, J. P.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Transactions on Visualization and Computer Graphics, 29(7): 3238–3250. July 2023.
Paper doi link bibtex
Paper doi link bibtex
@article{narciso_using_2023, title = {Using {Heart} {Rate} {Variability} for {Comparing} the {Effectiveness} of {Virtual} vs {Real} {Training} {Environments} for {Firefighters}}, volume = {29}, issn = {1077-2626, 1941-0506, 2160-9306}, url = {https://ieeexplore.ieee.org/document/9729540/}, doi = {10.1109/TVCG.2022.3156734}, number = {7}, urldate = {2024-01-30}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Narciso, David and Melo, Miguel and Rodrigues, Susana and Cunha, João Paulo and Vasconcelos-Raposo, José and Bessa, Maximino}, month = jul, year = {2023}, pages = {3238--3250}, }
How Much Presence is Enough? Qualitative Scales for Interpreting the Igroup Presence Questionnaire Score.
Melo, M.; Gonçalves, G.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Access, 11: 24675–24685. 2023.
Paper doi link bibtex
Paper doi link bibtex
@article{melo_how_2023, title = {How {Much} {Presence} is {Enough}? {Qualitative} {Scales} for {Interpreting} the {Igroup} {Presence} {Questionnaire} {Score}}, volume = {11}, issn = {2169-3536}, shorttitle = {How {Much} {Presence} is {Enough}?}, url = {https://ieeexplore.ieee.org/document/10064261/}, doi = {10.1109/ACCESS.2023.3254892}, urldate = {2023-04-13}, journal = {IEEE Access}, author = {Melo, Miguel and Gonçalves, Guilherme and Vasconcelos-Raposo, José and Bessa, Maximino}, year = {2023}, pages = {24675--24685}, }
ARAM: A Technology Acceptance Model to Ascertain the Behavioural Intention to Use Augmented Reality.
Marto, A.; Gonçalves, A.; Melo, M.; Bessa, M.; and Silva, R.
Journal of Imaging, 9(3): 73. March 2023.
Paper doi link bibtex abstract
Paper doi link bibtex abstract
@article{marto_aram_2023, title = {{ARAM}: {A} {Technology} {Acceptance} {Model} to {Ascertain} the {Behavioural} {Intention} to {Use} {Augmented} {Reality}}, volume = {9}, issn = {2313-433X}, shorttitle = {{ARAM}}, url = {https://www.mdpi.com/2313-433X/9/3/73}, doi = {10.3390/jimaging9030073}, abstract = {The expansion of augmented reality across society, its availability in mobile platforms and the novelty character it embodies by appearing in a growing number of areas, have raised new questions related to people’s predisposition to use this technology in their daily life. Acceptance models, which have been updated following technological breakthroughs and society changes, are known to be great tools for predicting the intention to use a new technological system. This paper proposes a new acceptance model aiming to ascertain the intention to use augmented reality technology in heritage sites—the Augmented Reality Acceptance Model (ARAM). ARAM relies on the use of the Unified Theory of Acceptance and Use of Technology model (UTAUT) model’s constructs, namely performance expectancy, effort expectancy, social influence, and facilitating conditions, to which the new and adapted constructs of trust expectancy, technological innovation, computer anxiety and hedonic motivation are added. This model was validated with data gathered from 528 participants. Results confirm ARAM as a reliable tool to determine the acceptance of augmented reality technology for usage in cultural heritage sites. The direct impact of performance expectancy, facilitating conditions and hedonic motivation is validated as having a positive influence on behavioural intention. Trust expectancy and technological innovation are demonstrated to have a positive influence on performance expectancy whereas hedonic motivation is negatively influenced by effort expectancy and by computer anxiety. The research, thus, supports ARAM as a suitable model to ascertain the behavioural intention to use augmented reality in new areas of activity.}, language = {en}, number = {3}, urldate = {2023-04-13}, journal = {Journal of Imaging}, author = {Marto, Anabela and Gonçalves, Alexandrino and Melo, Miguel and Bessa, Maximino and Silva, Rui}, month = mar, year = {2023}, pages = {73}, }
The expansion of augmented reality across society, its availability in mobile platforms and the novelty character it embodies by appearing in a growing number of areas, have raised new questions related to people’s predisposition to use this technology in their daily life. Acceptance models, which have been updated following technological breakthroughs and society changes, are known to be great tools for predicting the intention to use a new technological system. This paper proposes a new acceptance model aiming to ascertain the intention to use augmented reality technology in heritage sites—the Augmented Reality Acceptance Model (ARAM). ARAM relies on the use of the Unified Theory of Acceptance and Use of Technology model (UTAUT) model’s constructs, namely performance expectancy, effort expectancy, social influence, and facilitating conditions, to which the new and adapted constructs of trust expectancy, technological innovation, computer anxiety and hedonic motivation are added. This model was validated with data gathered from 528 participants. Results confirm ARAM as a reliable tool to determine the acceptance of augmented reality technology for usage in cultural heritage sites. The direct impact of performance expectancy, facilitating conditions and hedonic motivation is validated as having a positive influence on behavioural intention. Trust expectancy and technological innovation are demonstrated to have a positive influence on performance expectancy whereas hedonic motivation is negatively influenced by effort expectancy and by computer anxiety. The research, thus, supports ARAM as a suitable model to ascertain the behavioural intention to use augmented reality in new areas of activity.
2022
(11)
Immersive VR for Real Estate: Evaluation of Different Levels of Interaction and Visual Fidelity.
Meirinhos, G.; Martins, S.; Peixoto, B.; Monteiro, P.; Gonçalves, G.; Melo, M.; and Bessa, M.
TEM Journal, 11(4): 1595–1605. November 2022.
Paper doi link bibtex
Paper doi link bibtex
@article{meirinhos_immersive_2022, title = {Immersive {VR} for {Real} {Estate}: {Evaluation} of {Different} {Levels} of {Interaction} and {Visual} {Fidelity}}, volume = {11}, issn = {2217-8333, 2217-8309}, shorttitle = {Immersive {VR} for {Real} {Estate}}, url = {https://www.temjournal.com/content/114/TEMJournalNovember2022_1595_1605.html}, doi = {10.18421/TEM114-21}, language = {en}, number = {4}, urldate = {2023-02-24}, journal = {TEM Journal}, author = {Meirinhos, Galvão and Martins, Samuel and Peixoto, Bruno and Monteiro, Pedro and Gonçalves, Guilherme and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2022}, pages = {1595--1605}, }
Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences.
Gonçalves, G.; Coelho, H.; Monteiro, P.; Melo, M.; and Bessa, M.
ACM Computing Surveys, 55(6): 1–36. 2022.
Paper doi link bibtex abstract 9 downloads
Paper doi link bibtex abstract 9 downloads
@article{goncalves_systematic_2022, title = {Systematic {Review} of {Comparative} {Studies} of the {Impact} of {Realism} in {Immersive} {Virtual} {Experiences}}, volume = {55}, issn = {0360-0300, 1557-7341}, url = {https://dl.acm.org/doi/10.1145/3533377}, doi = {10.1145/3533377}, abstract = {The adoption of immersive virtual experiences (IVEs) opened new research lines where the impact of realism is being studied, allowing developers to focus resources on realism factors proven to improve the user experience the most. We analyzed papers that compared different levels of realism and evaluated their impact on user experience. Exploratorily, we also synthesized the realism terms used by authors. From 1,300 initial documents, 79 met the eligibility criteria. Overall, most of the studies reported that higher realism has a positive impact on user experience. These data allow a better understanding of realism in IVEs, guiding future R\&D.}, language = {en}, number = {6}, urldate = {2024-01-30}, journal = {ACM Computing Surveys}, author = {Gonçalves, Guilherme and Coelho, Hugo and Monteiro, Pedro and Melo, Miguel and Bessa, Maximino}, year = {2022}, pages = {1--36}, }
The adoption of immersive virtual experiences (IVEs) opened new research lines where the impact of realism is being studied, allowing developers to focus resources on realism factors proven to improve the user experience the most. We analyzed papers that compared different levels of realism and evaluated their impact on user experience. Exploratorily, we also synthesized the realism terms used by authors. From 1,300 initial documents, 79 met the eligibility criteria. Overall, most of the studies reported that higher realism has a positive impact on user experience. These data allow a better understanding of realism in IVEs, guiding future R&D.
Virtual Reality For Training: A Computer Assembly Application.
Rodrigues, P.; Coelho, H.; Melo, M.; and Bessa, M.
In 2022 International Conference on Graphics and Interaction (ICGI), pages 1–6, Aveiro, Portugal, November 2022. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{rodrigues_virtual_2022, address = {Aveiro, Portugal}, title = {Virtual {Reality} {For} {Training}: {A} {Computer} {Assembly} {Application}}, isbn = {9798350345735}, shorttitle = {Virtual {Reality} {For} {Training}}, url = {https://ieeexplore.ieee.org/document/9990539/}, doi = {10.1109/ICGI57174.2022.9990539}, urldate = {2023-02-24}, booktitle = {2022 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Rodrigues, Paulo and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2022}, pages = {1--6}, }
Authoring tools for virtual reality experiences: a systematic review.
Coelho, H.; Monteiro, P.; Gonçalves, G.; Melo, M.; and Bessa, M.
Multimedia Tools and Applications, 81(19): 28037–28060. August 2022.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{coelho_authoring_2022, title = {Authoring tools for virtual reality experiences: a systematic review}, volume = {81}, issn = {1380-7501, 1573-7721}, shorttitle = {Authoring tools for virtual reality experiences}, url = {https://link.springer.com/10.1007/s11042-022-12829-9}, doi = {10.1007/s11042-022-12829-9}, language = {en}, number = {19}, urldate = {2023-04-13}, journal = {Multimedia Tools and Applications}, author = {Coelho, Hugo and Monteiro, Pedro and Gonçalves, Guilherme and Melo, Miguel and Bessa, Maximino}, month = aug, year = {2022}, pages = {28037--28060}, }
Realistic Multisensory Virtual Reality Simulator for Firefighter Training: Comparing the Physiological Response of Trainees in Real and Virtual Environments.
Narciso, D.
Ph.D. Thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, February 2022.
Paper link bibtex 1 download
Paper link bibtex 1 download
@phdthesis{narciso_realistic_2022, address = {Vila Real, Portugal}, type = {{PhD} {Thesis}}, title = {Realistic {Multisensory} {Virtual} {Reality} {Simulator} for {Firefighter} {Training}: {Comparing} the {Physiological} {Response} of {Trainees} in {Real} and {Virtual} {Environments}}, url = {http://hdl.handle.net/10348/11551}, language = {en}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Narciso, David}, month = feb, year = {2022}, }
Immersive multisensory virtual reality technologies for virtual tourism: A study of the user’s sense of presence, satisfaction, emotions, and attitudes.
Melo, M.; Coelho, H.; Gonçalves, G.; Losada, N.; Jorge, F.; Teixeira, M. S.; and Bessa, M.
Multimedia Systems, 28(3): 1027–1037. June 2022.
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@article{melo_immersive_2022, title = {Immersive multisensory virtual reality technologies for virtual tourism: {A} study of the user’s sense of presence, satisfaction, emotions, and attitudes}, volume = {28}, issn = {0942-4962, 1432-1882}, shorttitle = {Immersive multisensory virtual reality technologies for virtual tourism}, url = {https://link.springer.com/10.1007/s00530-022-00898-7}, doi = {10.1007/s00530-022-00898-7}, language = {en}, number = {3}, urldate = {2023-04-13}, journal = {Multimedia Systems}, author = {Melo, Miguel and Coelho, Hugo and Gonçalves, Guilherme and Losada, Nieves and Jorge, Filipa and Teixeira, Mário Sérgio and Bessa, Maximino}, month = jun, year = {2022}, pages = {1027--1037}, }
What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review.
Krassmann, A.; Melo, M.; Pinto, D.; Peixoto, B.; Bessa, M.; and Bercht, M.
PRESENCE: Virtual and Augmented Reality, 28: 247–265. May 2022.
Paper doi link bibtex abstract
Paper doi link bibtex abstract
@article{krassmann_what_2022, title = {What {Is} the {Relationship} between the {Sense} of {Presence} and {Learning} in {Virtual} {Reality}? {A} 24-{Year} {Systematic} {Literature} {Review}}, volume = {28}, issn = {1531-3263}, shorttitle = {What {Is} the {Relationship} between the {Sense} of {Presence} and {Learning} in {Virtual} {Reality}?}, url = {https://direct.mit.edu/pvar/article/doi/10.1162/pres_a_00350/109997/What-Is-the-Relationship-between-the-Sense-of}, doi = {10.1162/pres_a_00350}, abstract = {Abstract The sense of presence is an important aspect of experiences in Virtual Reality (VR), an emerging technology in education, leading this construct to be increasingly researched in parallel to learning purposes. However, there is not a consensus in the literature on the outcomes of this association. Aiming to outline a panorama in this regard, a systematic literature review was conducted, with a comprehensive analysis of 140 primary studies recovered from five worldwide databases. The analysis shows an overview of 24 years of areas, factors, and methodological approaches that seem to be more inclined to benefit from the sense of presence toward learning purposes. We contribute to the advancement of state of the art by providing an understanding of the relationship among these variables, identifying potential ways to benefit from the sense of presence to further leverage the use of VR for learning purposes.}, language = {en}, urldate = {2023-04-13}, journal = {PRESENCE: Virtual and Augmented Reality}, author = {Krassmann, Aliane Loureiro and Melo, Miguel and Pinto, Darque and Peixoto, Bruno and Bessa, Maximino and Bercht, Magda}, month = may, year = {2022}, pages = {247--265}, }
Abstract The sense of presence is an important aspect of experiences in Virtual Reality (VR), an emerging technology in education, leading this construct to be increasingly researched in parallel to learning purposes. However, there is not a consensus in the literature on the outcomes of this association. Aiming to outline a panorama in this regard, a systematic literature review was conducted, with a comprehensive analysis of 140 primary studies recovered from five worldwide databases. The analysis shows an overview of 24 years of areas, factors, and methodological approaches that seem to be more inclined to benefit from the sense of presence toward learning purposes. We contribute to the advancement of state of the art by providing an understanding of the relationship among these variables, identifying potential ways to benefit from the sense of presence to further leverage the use of VR for learning purposes.
Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR.
Gonçalves, G.; Melo, M.; Barbosa, L.; Vasconcelos-Raposo, J.; and Bessa, M.
Virtual Reality, 26(1): 1–14. March 2022.
Paper doi link bibtex
Paper doi link bibtex
@article{goncalves_evaluation_2022, title = {Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive {VR}}, volume = {26}, issn = {1359-4338, 1434-9957}, url = {https://link.springer.com/10.1007/s10055-021-00530-5}, doi = {10.1007/s10055-021-00530-5}, language = {en}, number = {1}, urldate = {2023-04-13}, journal = {Virtual Reality}, author = {Gonçalves, Guilherme and Melo, Miguel and Barbosa, Luís and Vasconcelos-Raposo, José and Bessa, Maximino}, month = mar, year = {2022}, pages = {1--14}, }
Authoring tool for creating immersive virtual experiences expeditiously for training.
Machado, R.; Rodrigues, R.; Coelho, H.; Melo, M.; Barbosa, L.; and Bessa, M.
In 2022 International Conference on Graphics and Interaction (ICGI), pages 1–8, Aveiro, Portugal, November 2022. IEEE
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@inproceedings{machado_authoring_2022, address = {Aveiro, Portugal}, title = {Authoring tool for creating immersive virtual experiences expeditiously for training}, isbn = {9798350345735}, url = {https://ieeexplore.ieee.org/document/9990392/}, doi = {10.1109/ICGI57174.2022.9990392}, urldate = {2023-02-24}, booktitle = {2022 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Machado, Rui and Rodrigues, Ricardo and Coelho, Hugo and Melo, Miguel and Barbosa, Luis and Bessa, Maximino}, month = nov, year = {2022}, pages = {1--8}, }
Using Virtual Reality to Demonstrate and Promote Products: The Effect of Gender, Product Contextualization and Presence on Purchase Intention and User Satisfaction.
Meirinhos, G.; Goncalves, G.; Melo, M.; and Bessa, M.
IEEE Access, 10: 58811–58820. 2022.
Paper doi link bibtex
Paper doi link bibtex
@article{meirinhos_using_2022, title = {Using {Virtual} {Reality} to {Demonstrate} and {Promote} {Products}: {The} {Effect} of {Gender}, {Product} {Contextualization} and {Presence} on {Purchase} {Intention} and {User} {Satisfaction}}, volume = {10}, issn = {2169-3536}, shorttitle = {Using {Virtual} {Reality} to {Demonstrate} and {Promote} {Products}}, url = {https://ieeexplore.ieee.org/document/9783107/}, doi = {10.1109/ACCESS.2022.3178371}, urldate = {2023-02-24}, journal = {IEEE Access}, author = {Meirinhos, Galvao and Goncalves, Guilherme and Melo, Miguel and Bessa, Maximino}, year = {2022}, pages = {58811--58820}, }
Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review.
Melo, M.; Gonçalves, G.; Monteiro, P.; Coelho, H.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Transactions on Visualization and Computer Graphics, 28(2): 1428–1442. February 2022.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{melo_multisensory_2022, title = {Do {Multisensory} {Stimuli} {Benefit} the {Virtual} {Reality} {Experience}? {A} {Systematic} {Review}}, volume = {28}, issn = {1077-2626, 1941-0506, 2160-9306}, shorttitle = {Do {Multisensory} {Stimuli} {Benefit} the {Virtual} {Reality} {Experience}?}, url = {https://ieeexplore.ieee.org/document/9143472/}, doi = {10.1109/TVCG.2020.3010088}, number = {2}, urldate = {2022-01-03}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Melo, Miguel and Gonçalves, Guilherme and Monteiro, Pedro and Coelho, Hugo and Vasconcelos-Raposo, José and Bessa, Maximino}, month = feb, year = {2022}, pages = {1428--1442}, }
2021
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The Relationship Between Cybersickness, Sense of Presence, and the Users’ Expectancy and Perceived Similarity Between Virtual and Real Places.
Magalhães, M.; Melo, M.; Bessa, M.; and Coelho, A. F.
IEEE Access, 9: 79685–79694. 2021.
Paper doi link bibtex
Paper doi link bibtex
@article{magalhaes_relationship_2021, title = {The {Relationship} {Between} {Cybersickness}, {Sense} of {Presence}, and the {Users}’ {Expectancy} and {Perceived} {Similarity} {Between} {Virtual} and {Real} {Places}}, volume = {9}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/9443105/}, doi = {10.1109/ACCESS.2021.3084863}, urldate = {2021-10-11}, journal = {IEEE Access}, author = {Magalhães, Mariana and Melo, Miguel and Bessa, Maximino and Coelho, Antonio Fernando}, year = {2021}, pages = {79685--79694}, }
Realidade virtual no ensino: desenvolvimento de conteúdos imersivos para o ensino de língua estrangeira.
Peixoto, B.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, December 2021.
Paper link bibtex 9 downloads
Paper link bibtex 9 downloads
@mastersthesis{peixoto_realidade_2021, address = {Vila Real, Portugal}, title = {Realidade virtual no ensino: desenvolvimento de conteúdos imersivos para o ensino de língua estrangeira}, url = {http://hdl.handle.net/10348/11079}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Peixoto, Bruno}, month = dec, year = {2021}, }
I am busy! Do my footsteps sound matter? A study of the sense of presence and user satisfaction in VR.
Monteiro, P.; Coelho, H.; Melo, M.; and Bessa, M.
Technical Report Porto, Portugal, November 2021.
link bibtex
link bibtex
@techreport{monteiro_i_2021, address = {Porto, Portugal}, type = {Short {Paper}}, title = {I am busy! {Do} my footsteps sound matter? {A} study of the sense of presence and user satisfaction in {VR}}, author = {Monteiro, Pedro and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2021}, }
Digital Marketing - Promotional Development through Virtual Reality.
Martins, S.; Melo, M.; Gonçalves, G.; Barbosa, L.; Meirinhos, G.; and Bessa, M.
November 2021.
2021 International Conference on Graphics and Interaction (ICGI)
link bibtex
link bibtex
@misc{martins_digital_2021, address = {Porto, Portugal}, type = {Poster}, title = {Digital {Marketing} - {Promotional} {Development} through {Virtual} {Reality}}, author = {Martins, Samuel and Melo, Miguel and Gonçalves, Guilherme and Barbosa, Luís and Meirinhos, Galvão and Bessa, Maximino}, month = nov, year = {2021}, note = {2021 International Conference on Graphics and Interaction (ICGI)}, }
The Benefits of Virtual Reality Technology for Rehabilitation of Children with Autism: A Systematic Review.
Silva, R.; Duque, D.; Melo, M.; and Moura, J. M.
In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–8, Porto, Portugal, November 2021. IEEE
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@inproceedings{silva_benefits_2021, address = {Porto, Portugal}, title = {The {Benefits} of {Virtual} {Reality} {Technology} for {Rehabilitation} of {Children} with {Autism}: {A} {Systematic} {Review}}, isbn = {978-1-66548-343-8}, shorttitle = {The {Benefits} of {Virtual} {Reality} {Technology} for {Rehabilitation} of {Children} with {Autism}}, url = {https://ieeexplore.ieee.org/document/9655278/}, doi = {10.1109/ICGI54032.2021.9655278}, urldate = {2022-04-29}, booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Silva, Rafael and Duque, Duarte and Melo, Miguel and Moura, Joao Martinho}, month = nov, year = {2021}, pages = {1--8}, }
Impact of Different Role Types and Gender on Presence and Cybersickness in Immersive Virtual Reality Setups.
Melo, M.; Goncalves, G.; Narciso, D.; and Bessa, M.
In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–8, Porto, Portugal, November 2021. IEEE
Paper doi link bibtex 7 downloads
Paper doi link bibtex 7 downloads
@inproceedings{melo_impact_2021, address = {Porto, Portugal}, title = {Impact of {Different} {Role} {Types} and {Gender} on {Presence} and {Cybersickness} in {Immersive} {Virtual} {Reality} {Setups}}, isbn = {978-1-66548-343-8}, url = {https://ieeexplore.ieee.org/document/9655281/}, doi = {10.1109/ICGI54032.2021.9655281}, urldate = {2022-04-29}, booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Melo, Miguel and Goncalves, Guilherme and Narciso, David and Bessa, Maximino}, month = nov, year = {2021}, pages = {1--8}, }
Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments.
Peixoto, B.; Melo, M.; Cabral, L.; and Bessa, M.
In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–7, Porto, Portugal, November 2021. IEEE
Paper doi link bibtex 6 downloads
Paper doi link bibtex 6 downloads
@inproceedings{peixoto_evaluation_2021, address = {Porto, Portugal}, title = {Evaluation of {Animation} and {Lip}-{Sync} of {Avatars}, and {User} {Interaction} in {Immersive} {Virtual} {Reality} {Learning} {Environments}}, isbn = {978-1-66548-343-8}, url = {https://ieeexplore.ieee.org/document/9655283/}, doi = {10.1109/ICGI54032.2021.9655283}, urldate = {2022-04-29}, booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Peixoto, Bruno and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, month = nov, year = {2021}, pages = {1--7}, }
Does gamification in virtual reality improve second language learning?.
Pinto, R. D.; Monteiro, P.; Melo, M.; Cabral, L.; and Bessa, M.
In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–8, Porto, Portugal, November 2021. IEEE
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{pinto_does_2021, address = {Porto, Portugal}, title = {Does gamification in virtual reality improve second language learning?}, isbn = {978-1-66548-343-8}, url = {https://ieeexplore.ieee.org/document/9655286/}, doi = {10.1109/ICGI54032.2021.9655286}, urldate = {2022-04-29}, booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Pinto, Rafael Darque and Monteiro, Pedro and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, month = nov, year = {2021}, pages = {1--8}, }
Foreign Language Learning Gamification Using Virtual Reality—A Systematic Review of Empirical Research.
Pinto, R. D.; Peixoto, B.; Melo, M.; Cabral, L.; and Bessa, M.
Education Sciences, 11(5): 222. May 2021.
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@article{pinto_foreign_2021, title = {Foreign {Language} {Learning} {Gamification} {Using} {Virtual} {Reality}—{A} {Systematic} {Review} of {Empirical} {Research}}, volume = {11}, issn = {2227-7102}, url = {https://www.mdpi.com/2227-7102/11/5/222}, doi = {10.3390/educsci11050222}, language = {en}, number = {5}, urldate = {2021-10-11}, journal = {Education Sciences}, author = {Pinto, Rafael Darque and Peixoto, Bruno and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, month = may, year = {2021}, pages = {222}, }
Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities.
Gonçalves, G.; Monteiro, P.; Coelho, H.; Melo, M.; and Bessa, M.
IEEE Access, 9: 89150–89161. 2021.
Paper doi link bibtex 4 downloads
Paper doi link bibtex 4 downloads
@article{goncalves_systematic_2021, title = {Systematic {Review} on {Realism} {Research} {Methodologies} on {Immersive} {Virtual}, {Augmented} and {Mixed} {Realities}}, volume = {9}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/9456885/}, doi = {10.1109/ACCESS.2021.3089946}, urldate = {2021-10-11}, journal = {IEEE Access}, author = {Gonçalves, Guilherme and Monteiro, Pedro and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, year = {2021}, pages = {89150--89161}, }
Could Virtual Reality Substitute the ‘Real’ Experience? Evidence from a UNESCO World Heritage Site in Northern Portugal.
Losada, N.; Jorge, F.; Teixeira, M. S.; Melo, M.; and Bessa, M.
In Abreu, A.; Liberato, D.; González, E. A.; and Garcia Ojeda, J. C., editor(s), Advances in Tourism, Technology and Systems, volume 209, pages 153–161, Singapore, 2021. Springer Singapore
Series Title: Smart Innovation, Systems and Technologies
Paper doi link bibtex 4 downloads
Paper doi link bibtex 4 downloads
@inproceedings{abreu_could_2021, address = {Singapore}, title = {Could {Virtual} {Reality} {Substitute} the ‘{Real}’ {Experience}? {Evidence} from a {UNESCO} {World} {Heritage} {Site} in {Northern} {Portugal}}, volume = {209}, isbn = {978-981-334-259-0 978-981-334-260-6}, shorttitle = {Could {Virtual} {Reality} {Substitute} the ‘{Real}’ {Experience}?}, url = {http://link.springer.com/10.1007/978-981-33-4260-6_14}, doi = {10.1007/978-981-33-4260-6_14}, language = {en}, urldate = {2021-04-30}, booktitle = {Advances in {Tourism}, {Technology} and {Systems}}, publisher = {Springer Singapore}, author = {Losada, Nieves and Jorge, Filipa and Teixeira, Mário Sérgio and Melo, Miguel and Bessa, Maximino}, editor = {Abreu, António and Liberato, Dália and González, Elisa Alén and Garcia Ojeda, Juan Carlos}, year = {2021}, note = {Series Title: Smart Innovation, Systems and Technologies}, pages = {153--161}, }
Immersive Virtual Reality for Foreign Language Education: A PRISMA Systematic Review.
Peixoto, B.; Pinto, D.; Melo, M.; Cabral, L.; and Bessa, M.
IEEE Access, 9: 48952–48962. 2021.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{peixoto_immersive_2021, title = {Immersive {Virtual} {Reality} for {Foreign} {Language} {Education}: {A} {PRISMA} {Systematic} {Review}}, volume = {9}, issn = {2169-3536}, shorttitle = {Immersive {Virtual} {Reality} for {Foreign} {Language} {Education}}, url = {https://ieeexplore.ieee.org/document/9386131/}, doi = {10.1109/ACCESS.2021.3068858}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Peixoto, Bruno and Pinto, Darque and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, year = {2021}, pages = {48952--48962}, }
Hands-free interaction in immersive virtual reality: A systematic review.
Monteiro, P.; Gonçalves, G.; Coelho, H.; Melo, M.; and Bessa, M.
IEEE Transactions on Visualization and Computer Graphics, 27(5): 2702–2713. May 2021.
Paper doi link bibtex 11 downloads
Paper doi link bibtex 11 downloads
@article{monteiro_hands-free_2021, title = {Hands-free interaction in immersive virtual reality: {A} systematic review}, volume = {27}, issn = {1077-2626, 1941-0506, 2160-9306}, shorttitle = {Hands-free interaction in immersive virtual reality}, url = {https://ieeexplore.ieee.org/document/9382869/}, doi = {10.1109/TVCG.2021.3067687}, number = {5}, urldate = {2021-04-30}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Monteiro, Pedro and Gonçalves, Guilherme and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, month = may, year = {2021}, pages = {2702--2713}, }
Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario.
Monteiro, P.; Melo, M.; Valente, A.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Transactions on Human-Machine Systems, 51(2): 65–74. April 2021.
Paper doi link bibtex 8 downloads
Paper doi link bibtex 8 downloads
@article{monteiro_delivering_2021, title = {Delivering {Critical} {Stimuli} for {Decision} {Making} in {VR} {Training}: {Evaluation} {Study} of a {Firefighter} {Training} {Scenario}}, volume = {51}, issn = {2168-2291, 2168-2305}, shorttitle = {Delivering {Critical} {Stimuli} for {Decision} {Making} in {VR} {Training}}, url = {https://ieeexplore.ieee.org/document/9247430/}, doi = {10.1109/THMS.2020.3030746}, number = {2}, urldate = {2021-04-30}, journal = {IEEE Transactions on Human-Machine Systems}, author = {Monteiro, Pedro and Melo, Miguel and Valente, António and Vasconcelos-Raposo, José and Bessa, Maximino}, month = apr, year = {2021}, pages = {65--74}, }
A systematic review on the use of immersive virtual reality to train professionals.
Narciso, D.; Melo, M.; Rodrigues, S.; Paulo Cunha, J.; Vasconcelos-Raposo, J.; and Bessa, M.
Multimedia Tools and Applications, 80(9): 13195–13214. April 2021.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{narciso_systematic_2021, title = {A systematic review on the use of immersive virtual reality to train professionals}, volume = {80}, issn = {1380-7501, 1573-7721}, url = {https://link.springer.com/10.1007/s11042-020-10454-y}, doi = {10.1007/s11042-020-10454-y}, language = {en}, number = {9}, urldate = {2021-04-30}, journal = {Multimedia Tools and Applications}, author = {Narciso, David and Melo, Miguel and Rodrigues, Susana and Paulo Cunha, João and Vasconcelos-Raposo, José and Bessa, Maximino}, month = apr, year = {2021}, pages = {13195--13214}, }
2020
(11)
Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence.
Krassmann, A.; Melo, M.; Peixoto, B.; Pinto, D.; Bessa, M.; and Bercht, M.
In Chen, J. Y. C.; and Fragomeni, G., editor(s), Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, volume 12191, pages 270–286, Cham, 2020. Springer International Publishing
Series Title: Lecture Notes in Computer Science
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@inproceedings{chen_learning_2020, address = {Cham}, title = {Learning in {Virtual} {Reality}: {Investigating} the {Effects} of {Immersive} {Tendencies} and {Sense} of {Presence}}, volume = {12191}, isbn = {978-3-030-49697-5 978-3-030-49698-2}, shorttitle = {Learning in {Virtual} {Reality}}, url = {http://link.springer.com/10.1007/978-3-030-49698-2_18}, doi = {10.1007/978-3-030-49698-2_18}, language = {en}, urldate = {2021-04-30}, booktitle = {Virtual, {Augmented} and {Mixed} {Reality}. {Industrial} and {Everyday} {Life} {Applications}}, publisher = {Springer International Publishing}, author = {Krassmann, Aliane and Melo, Miguel and Peixoto, Bruno and Pinto, Darque and Bessa, Maximino and Bercht, Magda}, editor = {Chen, Jessie Y. C. and Fragomeni, Gino}, year = {2020}, note = {Series Title: Lecture Notes in Computer Science}, pages = {270--286}, }
The Impact of Olfactory and Wind Stimuli on 360 Videos Using Head-mounted Displays.
Narciso, D.; Melo, M.; Vasconcelos-Raposo, J.; and Bessa, M.
ACM Transactions on Applied Perception, 17(1): 1–13. March 2020.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{narciso_impact_2020, title = {The {Impact} of {Olfactory} and {Wind} {Stimuli} on 360 {Videos} {Using} {Head}-mounted {Displays}}, volume = {17}, issn = {1544-3558, 1544-3965}, url = {https://dl.acm.org/doi/10.1145/3380903}, doi = {10.1145/3380903}, language = {en}, number = {1}, urldate = {2021-04-30}, journal = {ACM Transactions on Applied Perception}, author = {Narciso, David and Melo, Miguel and Vasconcelos-Raposo, José and Bessa, Maximino}, month = mar, year = {2020}, pages = {1--13}, }
A novel method to enhance the touristic 360º promotional video experience.
Gonçalves, G.; Melo, M.; Vasconcelos-Raposo, J.; and Bessa, M.
Multimedia Tools and Applications, 79(31-32): 22905–22927. August 2020.
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@article{goncalves_novel_2020, title = {A novel method to enhance the touristic 360º promotional video experience}, volume = {79}, issn = {1380-7501, 1573-7721}, url = {http://link.springer.com/10.1007/s11042-020-09026-x}, doi = {10.1007/s11042-020-09026-x}, language = {en}, number = {31-32}, urldate = {2021-04-30}, journal = {Multimedia Tools and Applications}, author = {Gonçalves, Guilherme and Melo, Miguel and Vasconcelos-Raposo, José and Bessa, Maximino}, month = aug, year = {2020}, pages = {22905--22927}, }
Assessing presence in virtual environments: adaptation of the psychometric properties of the Presence Questionnaire to the Portuguese populations.
Vasconcelos-Raposo, J.; Melo, M.; Barbosa, L.; Teixeira, C.; Cabral, L.; and Bessa, M.
Behaviour & Information Technology,1–11. April 2020.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{vasconcelos-raposo_assessing_2020, title = {Assessing presence in virtual environments: adaptation of the psychometric properties of the {Presence} {Questionnaire} to the {Portuguese} populations}, issn = {0144-929X, 1362-3001}, shorttitle = {Assessing presence in virtual environments}, url = {https://www.tandfonline.com/doi/full/10.1080/0144929X.2020.1754911}, doi = {10.1080/0144929X.2020.1754911}, language = {en}, urldate = {2021-04-30}, journal = {Behaviour \& Information Technology}, author = {Vasconcelos-Raposo, José and Melo, M. and Barbosa, Luís and Teixeira, Carla and Cabral, Luciana and Bessa, Maximino}, month = apr, year = {2020}, pages = {1--11}, }
Virtual reality in training: an experimental study with firefighters.
Narciso, D.; Melo, M.; Vasconcelos-Raposo, J.; Paulo Cunha, J.; and Bessa, M.
Multimedia Tools and Applications, 79(9-10): 6227–6245. March 2020.
Paper doi link bibtex
Paper doi link bibtex
@article{narciso_virtual_2020, title = {Virtual reality in training: an experimental study with firefighters}, volume = {79}, issn = {1380-7501, 1573-7721}, shorttitle = {Virtual reality in training}, url = {http://link.springer.com/10.1007/s11042-019-08323-4}, doi = {10.1007/s11042-019-08323-4}, language = {en}, number = {9-10}, urldate = {2021-04-30}, journal = {Multimedia Tools and Applications}, author = {Narciso, David and Melo, Miguel and Vasconcelos-Raposo, José and Paulo Cunha, João and Bessa, Maximino}, month = mar, year = {2020}, pages = {6227--6245}, }
Impact of Different Sensory Stimuli on Presence in Credible Virtual Environments.
Gonçalves, G.; Melo, M.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Transactions on Visualization and Computer Graphics, 26(11): 3231–3240. November 2020.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{goncalves_impact_2020, title = {Impact of {Different} {Sensory} {Stimuli} on {Presence} in {Credible} {Virtual} {Environments}}, volume = {26}, issn = {1077-2626, 1941-0506, 2160-9306}, url = {https://ieeexplore.ieee.org/document/8756096/}, doi = {10.1109/TVCG.2019.2926978}, number = {11}, urldate = {2021-04-30}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Gonçalves, Guilherme and Melo, Miguel and Vasconcelos-Raposo, José and Bessa, Maximino}, month = nov, year = {2020}, pages = {3231--3240}, }
Usability and Sense of Presence in Virtual Worlds for Distance Education: A Case Study with Virtual Reality Experts:.
Krassmann, A.; Mazzuco, A.; Melo, M.; Bessa, M.; and Bercht, M.
In Proceedings of the 12th International Conference on Computer Supported Education, pages 155–162, Prague, Czech Republic, 2020. SCITEPRESS - Science and Technology Publications
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{krassmann_usability_2020, address = {Prague, Czech Republic}, title = {Usability and {Sense} of {Presence} in {Virtual} {Worlds} for {Distance} {Education}: {A} {Case} {Study} with {Virtual} {Reality} {Experts}:}, isbn = {978-989-758-417-6}, shorttitle = {Usability and {Sense} of {Presence} in {Virtual} {Worlds} for {Distance} {Education}}, url = {http://www.scitepress.org/DigitalLibrary/Link.aspx?doi=10.5220/0009350401550162}, doi = {10.5220/0009350401550162}, urldate = {2021-04-30}, booktitle = {Proceedings of the 12th {International} {Conference} on {Computer} {Supported} {Education}}, publisher = {SCITEPRESS - Science and Technology Publications}, author = {Krassmann, Aliane and Mazzuco, Alex and Melo, Miguel and Bessa, Maximino and Bercht, Magda}, year = {2020}, pages = {155--162}, }
A Comparative Study Between Wired and Wireless Virtual Reality Setups.
Gonçalves, G.; Monteiro, P.; Melo, M.; Vasconcelos-Raposo, J.; and Bessa, M.
IEEE Access, 8: 29249–29258. 2020.
Paper doi link bibtex
Paper doi link bibtex
@article{goncalves_comparative_2020, title = {A {Comparative} {Study} {Between} {Wired} and {Wireless} {Virtual} {Reality} {Setups}}, volume = {8}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/8977475/}, doi = {10.1109/ACCESS.2020.2970921}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Gonçalves, Guilherme and Monteiro, Pedro and Melo, Miguel and Vasconcelos-Raposo, José and Bessa, Maximino}, year = {2020}, pages = {29249--29258}, }
Backward Compatible Object Detection Using HDR Image Content.
Mukherjee, R.; Melo, M.; Filipe, V.; Chalmers, A.; and Bessa, M.
IEEE Access, 8: 142736–142746. 2020.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{mukherjee_backward_2020, title = {Backward {Compatible} {Object} {Detection} {Using} {HDR} {Image} {Content}}, volume = {8}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/9144199/}, doi = {10.1109/ACCESS.2020.3010340}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Mukherjee, Ratnajit and Melo, Miguel and Filipe, Vitor and Chalmers, Alan and Bessa, Maximino}, year = {2020}, pages = {142736--142746}, }
Multisensory Augmented Reality in Cultural Heritage: Impact of Different Stimuli on Presence, Enjoyment, Knowledge and Value of the Experience.
Marto, A.; Melo, M.; Gonçalves, A.; and Bessa, M.
IEEE Access, 8: 193744–193756. 2020.
Paper doi link bibtex
Paper doi link bibtex
@article{marto_multisensory_2020, title = {Multisensory {Augmented} {Reality} in {Cultural} {Heritage}: {Impact} of {Different} {Stimuli} on {Presence}, {Enjoyment}, {Knowledge} and {Value} of the {Experience}}, volume = {8}, issn = {2169-3536}, shorttitle = {Multisensory {Augmented} {Reality} in {Cultural} {Heritage}}, url = {https://ieeexplore.ieee.org/document/9233405/}, doi = {10.1109/ACCESS.2020.3032379}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Marto, Anabela and Melo, Miguel and Gonçalves, Alexandrino and Bessa, Maximino}, year = {2020}, pages = {193744--193756}, }
Impact of Different Stimuli on User Stress During a Virtual Firefighting Training Exercise.
Narciso, D.; Melo, M.; Rodrigues, S.; Paulo Cunha, J.; and Bessa, M.
In 2020 IEEE 20th International Conference on Bioinformatics and Bioengineering (BIBE), pages 813–818, Cincinnati, OH, USA, October 2020. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{narciso_impact_2020, address = {Cincinnati, OH, USA}, title = {Impact of {Different} {Stimuli} on {User} {Stress} {During} a {Virtual} {Firefighting} {Training} {Exercise}}, isbn = {978-1-72819-574-2}, url = {https://ieeexplore.ieee.org/document/9288090/}, doi = {10.1109/BIBE50027.2020.00138}, urldate = {2021-04-30}, booktitle = {2020 {IEEE} 20th {International} {Conference} on {Bioinformatics} and {Bioengineering} ({BIBE})}, publisher = {IEEE}, author = {Narciso, David and Melo, Miguel and Rodrigues, Susana and Paulo Cunha, João and Bessa, Maximino}, month = oct, year = {2020}, pages = {813--818}, }
2019
(22)
Developing Training Applications for Hydrogen Emergency Response Training.
Pinto, R. D.; Peixoto, B.; Gonçalves, G.; Melo, M.; Amorim, V.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 130–136, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{pinto_developing_2019, address = {Faro, Portugal}, title = {Developing {Training} {Applications} for {Hydrogen} {Emergency} {Response} {Training}}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955091/}, doi = {10.1109/ICGI47575.2019.8955091}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Pinto, Rafael Darque and Peixoto, Bruno and Gonçalves, Guilherme and Melo, Miguel and Amorim, Vasco and Bessa, Maximino}, month = nov, year = {2019}, pages = {130--136}, }
Menus for Virtual Environments.
Monteiro, P.; Coelho, H.; Gonçalves, G.; Pinto, M.; Melo, M.; and Bessa, M.
November 2019.
2019 International Conference on Graphics and Interaction (ICGI)
link bibtex
link bibtex
@misc{monteiro_menus_2019, address = {Faro, Portugal}, type = {Poster}, title = {Menus for {Virtual} {Environments}}, author = {Monteiro, Pedro and Coelho, Hugo and Gonçalves, Guilherme and Pinto, Manuel and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2019}, note = {2019 International Conference on Graphics and Interaction (ICGI)}, }
The Impact of Gender, Avatar and Height in Distance Perception in Virtual Environments.
Coelho, H.; Melo, M.; Branco, F.; Vasconcelos-Raposo, J.; and Bessa, M.
In Rocha, Á.; Adeli, H.; Reis, L. P.; and Costanzo, S., editor(s), New Knowledge in Information Systems and Technologies, volume 931, pages 696–705, Cham, 2019. Springer International Publishing
Series Title: Advances in Intelligent Systems and Computing
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{rocha_impact_2019, address = {Cham}, title = {The {Impact} of {Gender}, {Avatar} and {Height} in {Distance} {Perception} in {Virtual} {Environments}}, volume = {931}, isbn = {978-3-030-16183-5 978-3-030-16184-2}, url = {http://link.springer.com/10.1007/978-3-030-16184-2_66}, doi = {10.1007/978-3-030-16184-2_66}, language = {en}, urldate = {2021-04-30}, booktitle = {New {Knowledge} in {Information} {Systems} and {Technologies}}, publisher = {Springer International Publishing}, author = {Coelho, Hugo and Melo, Miguel and Branco, Frederico and Vasconcelos-Raposo, José and Bessa, Maximino}, editor = {Rocha, Álvaro and Adeli, Hojjat and Reis, Luís Paulo and Costanzo, Sandra}, year = {2019}, note = {Series Title: Advances in Intelligent Systems and Computing}, pages = {696--705}, }
The Effect of Multisensory Stimuli on Path Selection in Virtual Reality Environments.
Gonçalves, G.; Melo, M.; Martins, J.; Vasconcelos-Raposo, J.; and Bessa, M.
In Rocha, Á.; Adeli, H.; Reis, L. P.; and Costanzo, S., editor(s), New Knowledge in Information Systems and Technologies, volume 931, pages 686–695, Cham, 2019. Springer International Publishing
Series Title: Advances in Intelligent Systems and Computing
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{rocha_effect_2019, address = {Cham}, title = {The {Effect} of {Multisensory} {Stimuli} on {Path} {Selection} in {Virtual} {Reality} {Environments}}, volume = {931}, isbn = {978-3-030-16183-5 978-3-030-16184-2}, url = {http://link.springer.com/10.1007/978-3-030-16184-2_65}, doi = {10.1007/978-3-030-16184-2_65}, language = {en}, urldate = {2021-04-30}, booktitle = {New {Knowledge} in {Information} {Systems} and {Technologies}}, publisher = {Springer International Publishing}, author = {Gonçalves, Guilherme and Melo, Miguel and Martins, José and Vasconcelos-Raposo, José and Bessa, Maximino}, editor = {Rocha, Álvaro and Adeli, Hojjat and Reis, Luís Paulo and Costanzo, Sandra}, year = {2019}, note = {Series Title: Advances in Intelligent Systems and Computing}, pages = {686--695}, }
Using Virtual Reality Tools for Teaching Foreign Languages.
Peixoto, B.; Pinto, D.; Krassmann, A.; Melo, M.; Cabral, L.; and Bessa, M.
In Rocha, Á.; Adeli, H.; Reis, L. P.; and Costanzo, S., editor(s), New Knowledge in Information Systems and Technologies, volume 932, pages 581–588, Cham, 2019. Springer International Publishing
Series Title: Advances in Intelligent Systems and Computing
Paper doi link bibtex 4 downloads
Paper doi link bibtex 4 downloads
@inproceedings{rocha_using_2019, address = {Cham}, title = {Using {Virtual} {Reality} {Tools} for {Teaching} {Foreign} {Languages}}, volume = {932}, isbn = {978-3-030-16186-6 978-3-030-16187-3}, url = {http://link.springer.com/10.1007/978-3-030-16187-3_56}, doi = {10.1007/978-3-030-16187-3_56}, language = {en}, urldate = {2021-04-30}, booktitle = {New {Knowledge} in {Information} {Systems} and {Technologies}}, publisher = {Springer International Publishing}, author = {Peixoto, Bruno and Pinto, Darque and Krassmann, Aliane and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, editor = {Rocha, Álvaro and Adeli, Hojjat and Reis, Luís Paulo and Costanzo, Sandra}, year = {2019}, note = {Series Title: Advances in Intelligent Systems and Computing}, pages = {581--588}, }
Virtual Reality in Education: Learning a Foreign Language.
Pinto, D.; Peixoto, B.; Krassmann, A.; Melo, M.; Cabral, L.; and Bessa, M.
In Rocha, Á.; Adeli, H.; Reis, L. P.; and Costanzo, S., editor(s), New Knowledge in Information Systems and Technologies, volume 932, pages 589–597, Cham, 2019. Springer International Publishing
Series Title: Advances in Intelligent Systems and Computing
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{rocha_virtual_2019, address = {Cham}, title = {Virtual {Reality} in {Education}: {Learning} a {Foreign} {Language}}, volume = {932}, isbn = {978-3-030-16186-6 978-3-030-16187-3}, shorttitle = {Virtual {Reality} in {Education}}, url = {http://link.springer.com/10.1007/978-3-030-16187-3_57}, doi = {10.1007/978-3-030-16187-3_57}, language = {en}, urldate = {2021-04-30}, booktitle = {New {Knowledge} in {Information} {Systems} and {Technologies}}, publisher = {Springer International Publishing}, author = {Pinto, Darque and Peixoto, Bruno and Krassmann, Aliane and Melo, Miguel and Cabral, Luciana and Bessa, Maximino}, editor = {Rocha, Álvaro and Adeli, Hojjat and Reis, Luís Paulo and Costanzo, Sandra}, year = {2019}, note = {Series Title: Advances in Intelligent Systems and Computing}, pages = {589--597}, }
Avatares para interação de elevada fidelidade em ambientes virtuais imersivos.
Correia, F.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, November 2019.
Paper link bibtex 2 downloads
Paper link bibtex 2 downloads
@mastersthesis{correia_avatares_2019, address = {Vila Real, Portugal}, title = {Avatares para interação de elevada fidelidade em ambientes virtuais imersivos}, url = {http://hdl.handle.net/10348/9599}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Correia, Fábio}, month = nov, year = {2019}, }
Applying UTAUT Model for an Acceptance Study Alluding the Use of Augmented Reality in Archaeological Sites:.
Marto, A.; Gonçalves, A.; Martins, J.; and Bessa, M.
In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, pages 111–120, Prague, Czech Republic, 2019. SCITEPRESS - Science and Technology Publications
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{marto_applying_2019, address = {Prague, Czech Republic}, title = {Applying {UTAUT} {Model} for an {Acceptance} {Study} {Alluding} the {Use} of {Augmented} {Reality} in {Archaeological} {Sites}:}, isbn = {978-989-758-354-4}, shorttitle = {Applying {UTAUT} {Model} for an {Acceptance} {Study} {Alluding} the {Use} of {Augmented} {Reality} in {Archaeological} {Sites}}, url = {http://www.scitepress.org/DigitalLibrary/Link.aspx?doi=10.5220/0007364101110120}, doi = {10.5220/0007364101110120}, urldate = {2021-04-30}, booktitle = {Proceedings of the 14th {International} {Joint} {Conference} on {Computer} {Vision}, {Imaging} and {Computer} {Graphics} {Theory} and {Applications}}, publisher = {SCITEPRESS - Science and Technology Publications}, author = {Marto, Anabela and Gonçalves, Alexandrino and Martins, José and Bessa, Maximino}, year = {2019}, pages = {111--120}, }
Immersive 360º video user experience: impact of different variables in the sense of presence and cybersickness.
Narciso, D.; Bessa, M.; Melo, M.; Coelho, A.; and Vasconcelos-Raposo, J.
Universal Access in the Information Society, 18(1): 77–87. March 2019.
Paper doi link bibtex
Paper doi link bibtex
@article{narciso_immersive_2019, title = {Immersive 360º video user experience: impact of different variables in the sense of presence and cybersickness}, volume = {18}, issn = {1615-5289, 1615-5297}, shorttitle = {Immersive 360º video user experience}, url = {http://link.springer.com/10.1007/s10209-017-0581-5}, doi = {10.1007/s10209-017-0581-5}, language = {en}, number = {1}, urldate = {2021-04-30}, journal = {Universal Access in the Information Society}, author = {Narciso, David and Bessa, Maximino and Melo, Miguel and Coelho, António and Vasconcelos-Raposo, José}, month = mar, year = {2019}, pages = {77--87}, }
Adaptation and Validation of the Temple Presence Inventory in a Portuguese Population.
Vasconcelos-Raposo, J.; Bessa, M.; Teixeira, C.; Cabral, L.; and Melo, M.
International Journal of Human–Computer Interaction, 35(6): 441–447. April 2019.
Paper doi link bibtex
Paper doi link bibtex
@article{vasconcelos-raposo_adaptation_2019, title = {Adaptation and {Validation} of the {Temple} {Presence} {Inventory} in a {Portuguese} {Population}}, volume = {35}, issn = {1044-7318, 1532-7590}, url = {https://www.tandfonline.com/doi/full/10.1080/10447318.2018.1454143}, doi = {10.1080/10447318.2018.1454143}, language = {en}, number = {6}, urldate = {2021-04-30}, journal = {International Journal of Human–Computer Interaction}, author = {Vasconcelos-Raposo, José and Bessa, Maximino and Teixeira, Carla and Cabral, Luciana and Melo, Miguel}, month = apr, year = {2019}, pages = {441--447}, }
Adaptation and validation of the ITC - Sense of Presence Inventory for the Portuguese language.
Vasconcelos-Raposo, J.; Melo, M.; Teixeira, C.; Cabral, L.; and Bessa, M.
International Journal of Human-Computer Studies, 125: 1–6. May 2019.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{vasconcelos-raposo_adaptation_2019, title = {Adaptation and validation of the {ITC} - {Sense} of {Presence} {Inventory} for the {Portuguese} language}, volume = {125}, issn = {10715819}, url = {https://linkinghub.elsevier.com/retrieve/pii/S1071581918306840}, doi = {10.1016/j.ijhcs.2018.12.005}, language = {en}, urldate = {2021-04-30}, journal = {International Journal of Human-Computer Studies}, author = {Vasconcelos-Raposo, José and Melo, Miguel and Teixeira, Carla and Cabral, Luciana and Bessa, Maximino}, month = may, year = {2019}, pages = {1--6}, }
Collaborative immersive authoring tool for real-time creation of multisensory VR experiences.
Coelho, H.; Melo, M.; Martins, J.; and Bessa, M.
Multimedia Tools and Applications, 78(14): 19473–19493. July 2019.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{coelho_collaborative_2019, title = {Collaborative immersive authoring tool for real-time creation of multisensory {VR} experiences}, volume = {78}, issn = {1380-7501, 1573-7721}, url = {http://link.springer.com/10.1007/s11042-019-7309-x}, doi = {10.1007/s11042-019-7309-x}, language = {en}, number = {14}, urldate = {2021-04-30}, journal = {Multimedia Tools and Applications}, author = {Coelho, Hugo and Melo, Miguel and Martins, José and Bessa, Maximino}, month = jul, year = {2019}, pages = {19473--19493}, }
Learning Preferential Perceptual Exposure for HDR Displays.
Bashford-Rogers, T.; Melo, M.; Marnerides, D.; Bessa, M.; Debattista, K.; and Chalmers, A.
IEEE Access, 7: 36800–36809. 2019.
Paper doi link bibtex
Paper doi link bibtex
@article{bashford-rogers_learning_2019, title = {Learning {Preferential} {Perceptual} {Exposure} for {HDR} {Displays}}, volume = {7}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/8673744/}, doi = {10.1109/ACCESS.2019.2898910}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Bashford-Rogers, Thomas and Melo, Miguel and Marnerides, Demetris and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, year = {2019}, pages = {36800--36809}, }
Comparison of Radial and Panel Menus in Virtual Reality.
Monteiro, P.; Coelho, H.; Gonçalves, G.; Melo, M.; and Bessa, M.
IEEE Access, 7: 116370–116379. 2019.
Paper doi link bibtex 9 downloads
Paper doi link bibtex 9 downloads
@article{monteiro_comparison_2019, title = {Comparison of {Radial} and {Panel} {Menus} in {Virtual} {Reality}}, volume = {7}, issn = {2169-3536}, url = {https://ieeexplore.ieee.org/document/8786823/}, doi = {10.1109/ACCESS.2019.2933055}, urldate = {2021-04-30}, journal = {IEEE Access}, author = {Monteiro, Pedro and Coelho, Hugo and Gonçalves, Guilherme and Melo, Miguel and Bessa, Maximino}, year = {2019}, pages = {116370--116379}, }
Displaying detail in bright environments: A 10,000 nit display and its evaluation.
Hatchett, J.; Toffoli, D.; Melo, M.; Bessa, M.; Debattista, K.; and Chalmers, A.
Signal Processing: Image Communication, 76: 125–134. August 2019.
Paper doi link bibtex
Paper doi link bibtex
@article{hatchett_displaying_2019, title = {Displaying detail in bright environments: {A} 10,000 nit display and its evaluation}, volume = {76}, issn = {09235965}, shorttitle = {Displaying detail in bright environments}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0923596518307859}, doi = {10.1016/j.image.2019.04.011}, language = {en}, urldate = {2021-04-30}, journal = {Signal Processing: Image Communication}, author = {Hatchett, Jonathan and Toffoli, Domenico and Melo, Miguel and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, month = aug, year = {2019}, pages = {125--134}, }
Correlation between Game Experience and Presence in immersive virtual reality games.
Gonçalves, G.; Coelho, H.; Monteiro, P.; Melo, M.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 107–114, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@inproceedings{goncalves_correlation_2019, address = {Faro, Portugal}, title = {Correlation between {Game} {Experience} and {Presence} in immersive virtual reality games}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955027/}, doi = {10.1109/ICGI47575.2019.8955027}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Gonçalves, Guilherme and Coelho, Hugo and Monteiro, Pedro and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2019}, pages = {107--114}, }
Designing Collaborative and Coordinated Virtual Reality Training Integrated with Virtual and Physical Factories.
Yildiz, E.; Melo, M.; Moller, C.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 48–55, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@inproceedings{yildiz_designing_2019, address = {Faro, Portugal}, title = {Designing {Collaborative} and {Coordinated} {Virtual} {Reality} {Training} {Integrated} with {Virtual} and {Physical} {Factories}}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955033/}, doi = {10.1109/ICGI47575.2019.8955033}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Yildiz, Emre and Melo, Miguel and Moller, Charles and Bessa, Maximino}, month = nov, year = {2019}, pages = {48--55}, }
Age and level of education impact on expectancy and perceived similarity between virtual and real touristic environments.
Magalhães, M.; Melo, M.; Coelho, A.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 94–100, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex 5 downloads
Paper doi link bibtex 5 downloads
@inproceedings{magalhaes_age_2019, address = {Faro, Portugal}, title = {Age and level of education impact on expectancy and perceived similarity between virtual and real touristic environments}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955049/}, doi = {10.1109/ICGI47575.2019.8955049}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Magalhães, Mariana and Melo, Miguel and Coelho, António and Bessa, Maximino}, month = nov, year = {2019}, pages = {94--100}, }
Virtual Reality for training - The impact of smell on presence, cybersickness, fatigue, stress and knowledge transfer.
Narciso, D.; Bessa, M.; Melo, M.; and Vasconcelos-Raposo, J.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 115–121, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{narciso_virtual_2019, address = {Faro, Portugal}, title = {Virtual {Reality} for training - {The} impact of smell on presence, cybersickness, fatigue, stress and knowledge transfer}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955071/}, doi = {10.1109/ICGI47575.2019.8955071}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Narciso, David and Bessa, Maximino and Melo, Miguel and Vasconcelos-Raposo, José}, month = nov, year = {2019}, pages = {115--121}, }
Evaluation of different body tracking configurations in the sense of presence and embodiment.
Correia, F.; Gonçalves, G.; Monteiro, P.; Coelho, H.; Melo, M.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 101–106, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@inproceedings{correia_evaluation_2019, address = {Faro, Portugal}, title = {Evaluation of different body tracking configurations in the sense of presence and embodiment}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955076/}, doi = {10.1109/ICGI47575.2019.8955076}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Correia, Fábio and Gonçalves, Guilherme and Monteiro, Pedro and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2019}, pages = {101--106}, }
Authoring tools for creating 360 multisensory videos—Evaluation of different interfaces.
Coelho, H.; Melo, M.; Barbosa, L.; Martins, J.; Teixeira, M. S.; and Bessa, M.
Expert Systems,e12418. May 2019.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{coelho_authoring_2019, title = {Authoring tools for creating 360 multisensory videos—{Evaluation} of different interfaces}, issn = {0266-4720, 1468-0394}, url = {https://onlinelibrary.wiley.com/doi/abs/10.1111/exsy.12418}, doi = {10.1111/exsy.12418}, language = {en}, urldate = {2021-04-30}, journal = {Expert Systems}, author = {Coelho, Hugo and Melo, Miguel and Barbosa, Luís and Martins, José and Teixeira, Mário Sérgio and Bessa, Maximino}, month = may, year = {2019}, pages = {e12418}, }
SensiMAR - Designing a Multisensory AR System.
Marto, A.; Gonçalves, A.; and Bessa, M.
In 2019 International Conference on Graphics and Interaction (ICGI), pages 9–16, Faro, Portugal, November 2019. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{marto_sensimar_2019, address = {Faro, Portugal}, title = {{SensiMAR} - {Designing} a {Multisensory} {AR} {System}}, isbn = {978-1-72816-378-9}, url = {https://ieeexplore.ieee.org/document/8955078/}, doi = {10.1109/ICGI47575.2019.8955078}, urldate = {2021-04-30}, booktitle = {2019 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Marto, Anabela and Gonçalves, Alexandrino and Bessa, Maximino}, month = nov, year = {2019}, pages = {9--16}, }
2018
(11)
Virtual Reality Training and Certification for Firefighters for Hydrogen Applications.
Amorim, V.; Bessa, M.; Melo, M.; and Gonçalves, G.
2018.
European Hydrogen Energy Conference 2018
Paper link bibtex 3 downloads
Paper link bibtex 3 downloads
@misc{amorim_virtual_2018, address = {Malaga, Spain}, type = {Poster}, title = {Virtual {Reality} {Training} and {Certification} for {Firefighters} for {Hydrogen} {Applications}}, url = {http://ehec.info/images/EHEC2018/Documents/EHEC2018_Program.pdf}, author = {Amorim, Vasco and Bessa, Maximino and Melo, Miguel and Gonçalves, Guilherme}, year = {2018}, note = {European Hydrogen Energy Conference 2018}, }
Immersive Edition of Multisensory 360 Videos.
Coelho, H.; Melo, M.; Barbosa, L.; Martins, J.; Sérgio, M.; and Bessa, M.
In Rocha, Á.; Adeli, H.; Reis, L. P.; and Costanzo, S., editor(s), Trends and Advances in Information Systems and Technologies, volume 746, pages 309–318, Cham, 2018. Springer International Publishing
Series Title: Advances in Intelligent Systems and Computing
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{rocha_immersive_2018, address = {Cham}, title = {Immersive {Edition} of {Multisensory} 360 {Videos}}, volume = {746}, isbn = {978-3-319-77711-5 978-3-319-77712-2}, url = {http://link.springer.com/10.1007/978-3-319-77712-2_30}, doi = {10.1007/978-3-319-77712-2_30}, urldate = {2021-04-30}, booktitle = {Trends and {Advances} in {Information} {Systems} and {Technologies}}, publisher = {Springer International Publishing}, author = {Coelho, Hugo and Melo, Miguel and Barbosa, Luís and Martins, José and Sérgio, Mário and Bessa, Maximino}, editor = {Rocha, Álvaro and Adeli, Hojjat and Reis, Luís Paulo and Costanzo, Sandra}, year = {2018}, note = {Series Title: Advances in Intelligent Systems and Computing}, pages = {309--318}, }
Navegação em Ambientes Virtuais: Avaliação de Diferentes Interfaces.
Monteiro, P.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, March 2018.
Paper link bibtex 7 downloads
Paper link bibtex 7 downloads
@mastersthesis{monteiro_navegacao_2018, address = {Vila Real, Portugal}, title = {Navegação em {Ambientes} {Virtuais}: {Avaliação} de {Diferentes} {Interfaces}}, url = {http://hdl.handle.net/10348/8435}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Monteiro, Pedro}, month = mar, year = {2018}, }
Criação e edição de conteúdos imersivos multissensoriais num Ambiente Virtual.
Coelho, H.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, March 2018.
Paper link bibtex 5 downloads
Paper link bibtex 5 downloads
@mastersthesis{coelho_criacao_2018, address = {Vila Real, Portugal}, title = {Criação e edição de conteúdos imersivos multissensoriais num {Ambiente} {Virtual}}, url = {http://hdl.handle.net/10348/8407}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Coelho, Hugo}, month = mar, year = {2018}, }
The effects of body position on Reflexive Motor Acts and the sense of presence in virtual environments.
Bessa, M.; Melo, M.; Augusto Sousa, A.; and Vasconcelos-Raposo, J.
Computers & Graphics, 71: 35–41. April 2018.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{bessa_effects_2018, title = {The effects of body position on {Reflexive} {Motor} {Acts} and the sense of presence in virtual environments}, volume = {71}, issn = {00978493}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0097849317301863}, doi = {10.1016/j.cag.2017.11.003}, language = {en}, urldate = {2021-04-30}, journal = {Computers \& Graphics}, author = {Bessa, Maximino and Melo, Miguel and Augusto Sousa, António and Vasconcelos-Raposo, José}, month = apr, year = {2018}, pages = {35--41}, }
A Context-Aware Method for Authentically Simulating Outdoors Shadows for Mobile Augmented Reality.
Barreira, J.; Bessa, M.; Barbosa, L.; and Magalhães, L.
IEEE Transactions on Visualization and Computer Graphics, 24(3): 1223–1231. March 2018.
Paper doi link bibtex
Paper doi link bibtex
@article{barreira_context-aware_2018, title = {A {Context}-{Aware} {Method} for {Authentically} {Simulating} {Outdoors} {Shadows} for {Mobile} {Augmented} {Reality}}, volume = {24}, issn = {1077-2626, 1941-0506, 2160-9306}, url = {https://ieeexplore.ieee.org/document/7867820/}, doi = {10.1109/TVCG.2017.2676777}, number = {3}, urldate = {2021-04-30}, journal = {IEEE Transactions on Visualization and Computer Graphics}, author = {Barreira, João and Bessa, Maximino and Barbosa, Luís and Magalhães, Luís}, month = mar, year = {2018}, pages = {1223--1231}, }
Virtual Reality Games: A Study About the Level of Interaction vs. Narrative and the Gender in Presence and Cybersickness.
Gonçalves, G.; Melo, M.; and Bessa, M.
In 2018 International Conference on Graphics and Interaction (ICGI), pages 1–8, Lisbon, November 2018. IEEE
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{goncalves_virtual_2018, address = {Lisbon}, title = {Virtual {Reality} {Games}: {A} {Study} {About} the {Level} of {Interaction} vs. {Narrative} and the {Gender} in {Presence} and {Cybersickness}}, isbn = {978-1-5386-8228-9}, shorttitle = {Virtual {Reality} {Games}}, url = {https://ieeexplore.ieee.org/document/8602686/}, doi = {10.1109/ITCGI.2018.8602686}, urldate = {2021-04-30}, booktitle = {2018 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Gonçalves, Guilherme and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2018}, pages = {1--8}, }
Use of the Physiological Response to Improve the Gaming Experience.
Pinto, M.; Melo, M.; and Bessa, M.
In 2018 International Conference on Graphics and Interaction (ICGI), pages 1–7, Lisbon, November 2018. IEEE
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{pinto_use_2018, address = {Lisbon}, title = {Use of the {Physiological} {Response} to {Improve} the {Gaming} {Experience}}, isbn = {978-1-5386-8228-9}, url = {https://ieeexplore.ieee.org/document/8602977/}, doi = {10.1109/ITCGI.2018.8602977}, urldate = {2021-04-30}, booktitle = {2018 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})}, publisher = {IEEE}, author = {Pinto, Manuel and Melo, Miguel and Bessa, Maximino}, month = nov, year = {2018}, pages = {1--7}, }
Presence and cybersickness in immersive content: Effects of content type, exposure time and gender.
Melo, M.; Vasconcelos-Raposo, J.; and Bessa, M.
Computers & Graphics, 71: 159–165. April 2018.
Paper doi link bibtex 2 downloads
Paper doi link bibtex 2 downloads
@article{melo_presence_2018, title = {Presence and cybersickness in immersive content: {Effects} of content type, exposure time and gender}, volume = {71}, issn = {00978493}, shorttitle = {Presence and cybersickness in immersive content}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0097849317301917}, doi = {10.1016/j.cag.2017.11.007}, language = {en}, urldate = {2021-04-30}, journal = {Computers \& Graphics}, author = {Melo, Miguel and Vasconcelos-Raposo, José and Bessa, Maximino}, month = apr, year = {2018}, pages = {159--165}, }
Tone Mapping HDR Panoramas for Viewing in Head Mounted Displays:.
Melo, M.; Bouatouch, K.; Bessa, M.; Coelho, H.; Cozot, R.; and Chalmers, A.
In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, pages 232–239, Funchal, Madeira, Portugal, 2018. SCITEPRESS - Science and Technology Publications
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{melo_tone_2018, address = {Funchal, Madeira, Portugal}, title = {Tone {Mapping} {HDR} {Panoramas} for {Viewing} in {Head} {Mounted} {Displays}:}, isbn = {978-989-758-287-5}, shorttitle = {Tone {Mapping} {HDR} {Panoramas} for {Viewing} in {Head} {Mounted} {Displays}}, url = {http://www.scitepress.org/DigitalLibrary/Link.aspx?doi=10.5220/0006615402320239}, doi = {10.5220/0006615402320239}, urldate = {2021-04-30}, booktitle = {Proceedings of the 13th {International} {Joint} {Conference} on {Computer} {Vision}, {Imaging} and {Computer} {Graphics} {Theory} and {Applications}}, publisher = {SCITEPRESS - Science and Technology Publications}, author = {Melo, Miguel and Bouatouch, Kadi and Bessa, Maximino and Coelho, Hugo and Cozot, Remi and Chalmers, Alan}, year = {2018}, pages = {232--239}, }
Application of the steering law to virtual reality walking navigation interfaces.
Monteiro, P.; Carvalho, D.; Melo, M.; Branco, F.; and Bessa, M.
Computers & Graphics, 77: 80–87. December 2018.
Paper doi link bibtex 3 downloads
Paper doi link bibtex 3 downloads
@article{monteiro_application_2018, title = {Application of the steering law to virtual reality walking navigation interfaces}, volume = {77}, issn = {00978493}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0097849318301584}, doi = {10.1016/j.cag.2018.10.003}, language = {en}, urldate = {2021-04-30}, journal = {Computers \& Graphics}, author = {Monteiro, Pedro and Carvalho, Diana and Melo, Miguel and Branco, Frederico and Bessa, Maximino}, month = dec, year = {2018}, pages = {80--87}, }
2017
(12)
Estimativa de distâncias egocêntricas: mundo real vs. ambientes virtuais.
Coelho, H.; Bessa, M.; and Melo, M.
October 2017.
2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI)
Paper link bibtex 3 downloads
Paper link bibtex 3 downloads
@misc{coelho_estimativa_2017, address = {Guimarães, Portugal}, type = {Poster}, title = {Estimativa de distâncias egocêntricas: mundo real vs. ambientes virtuais}, url = {https://ieeexplore.ieee.org/xpl/conhome/8115601/proceeding}, author = {Coelho, Hugo and Bessa, Maximino and Melo, Miguel}, month = oct, year = {2017}, note = {2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI)}, }
Utilização da resposta fisiológica em ambientes de realidade virtual para aumentar o envolvimento dos utilizadores.
Pinto, M.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, December 2017.
Paper link bibtex 3 downloads
Paper link bibtex 3 downloads
@mastersthesis{pinto_utilizacao_2017, address = {Vila Real, Portugal}, title = {Utilização da resposta fisiológica em ambientes de realidade virtual para aumentar o envolvimento dos utilizadores}, url = {http://hdl.handle.net/10348/8949}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Pinto, Manuel}, month = dec, year = {2017}, }
Desenho e avaliação de ambientes virtuais multissensoriais.
Gonçalves, G.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, December 2017.
Paper link bibtex 1 download
Paper link bibtex 1 download
@mastersthesis{goncalves_desenho_2017, address = {Vila Real, Portugal}, title = {Desenho e avaliação de ambientes virtuais multissensoriais}, url = {http://hdl.handle.net/10348/8946}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Gonçalves, Guilherme}, month = dec, year = {2017}, }
Desenvolvimento de aplicações de realidade aumentada coerentes com o contexto ambiental.
Barreira, J.
Ph.D. Thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, February 2017.
Paper link bibtex
Paper link bibtex
@phdthesis{barreira_desenvolvimento_2017, address = {Vila Real, Portugal}, type = {{PhD} {Thesis}}, title = {Desenvolvimento de aplicações de realidade aumentada coerentes com o contexto ambiental}, url = {http://hdl.handle.net/10348/7302}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Barreira, João}, month = feb, year = {2017}, }
Context-aware HDR video distribution for mobile devices.
Melo, M.; Barbosa, L.; Bessa, M.; Debattista, K.; and Chalmers, A.
Multimedia Tools and Applications, 76(15): 16605–16623. August 2017.
Paper doi link bibtex
Paper doi link bibtex
@article{melo_context-aware_2017, title = {Context-aware {HDR} video distribution for mobile devices}, volume = {76}, issn = {1380-7501, 1573-7721}, url = {http://link.springer.com/10.1007/s11042-016-3940-y}, doi = {10.1007/s11042-016-3940-y}, language = {en}, number = {15}, urldate = {2021-04-30}, journal = {Multimedia Tools and Applications}, author = {Melo, Miguel and Barbosa, Luís and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, month = aug, year = {2017}, pages = {16605--16623}, }
A multisensory virtual experience model for thematic tourism: A Port wine tourism application proposal.
Martins, J.; Gonçalves, R.; Branco, F.; Barbosa, L.; Melo, M.; and Bessa, M.
Journal of Destination Marketing & Management, 6(2): 103–109. June 2017.
Paper doi link bibtex
Paper doi link bibtex
@article{martins_multisensory_2017, title = {A multisensory virtual experience model for thematic tourism: {A} {Port} wine tourism application proposal}, volume = {6}, issn = {2212571X}, shorttitle = {A multisensory virtual experience model for thematic tourism}, url = {https://linkinghub.elsevier.com/retrieve/pii/S2212571X16300816}, doi = {10.1016/j.jdmm.2017.02.002}, language = {en}, number = {2}, urldate = {2021-04-30}, journal = {Journal of Destination Marketing \& Management}, author = {Martins, José and Gonçalves, Ramiro and Branco, Frederico and Barbosa, Luís and Melo, Miguel and Bessa, Maximino}, month = jun, year = {2017}, pages = {103--109}, }
A POSIÇÃO DO ALVO NA INFLUÊNCIA DO MOVIMENTO OCULAR EM TAREFAS DE PESQUISA NAVEGACIONAL E INFORMATIVA.
Vasconcelos-Raposo, J.; Teixeira, C.; Alves, C.; Lopes, H.; Mendes, M.; Andrade, P.; and Melo, M.
PsychTech & Health Journal, 1(1): 14–20. September 2017.
Paper doi link bibtex
Paper doi link bibtex
@article{vasconcelos-raposo_posicao_2017, title = {A {POSIÇÃO} {DO} {ALVO} {NA} {INFLUÊNCIA} {DO} {MOVIMENTO} {OCULAR} {EM} {TAREFAS} {DE} {PESQUISA} {NAVEGACIONAL} {E} {INFORMATIVA}}, volume = {1}, issn = {21841004}, url = {https://psychtech-journal.com/index.php/psychtech/article/view/psychtech-v1n1a02-2017}, doi = {10.26580/PTHJ.art2-2017}, number = {1}, urldate = {2021-04-30}, journal = {PsychTech \& Health Journal}, author = {Vasconcelos-Raposo, José and Teixeira, Carla and Alves, Cátia and Lopes, Helena and Mendes, Márcia and Andrade, Paula and Melo, Miguel}, month = sep, year = {2017}, pages = {14--20}, }
HDR Video on Small Screen Devices.
Melo, M.; Bessa, M.; Debattista, K.; and Chalmers, A.
In High Dynamic Range Video, pages 173–188. Elsevier, 2017.
Paper doi link bibtex
Paper doi link bibtex
@incollection{melo_hdr_2017, title = {{HDR} {Video} on {Small} {Screen} {Devices}}, isbn = {978-0-12-809477-8}, url = {https://linkinghub.elsevier.com/retrieve/pii/B9780128094778000091}, language = {en}, urldate = {2021-04-30}, booktitle = {High {Dynamic} {Range} {Video}}, publisher = {Elsevier}, author = {Melo, Miguel and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, year = {2017}, doi = {10.1016/B978-0-12-809477-8.00009-1}, pages = {173--188}, }
Evaluation of virtual reality navigation interfaces using the steering law.
Monteiro, P.; Carvalho, D.; Melo, M.; Branco, F.; and Bessa, M.
In 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–7, Guimaraes, October 2017. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{monteiro_evaluation_2017, address = {Guimaraes}, title = {Evaluation of virtual reality navigation interfaces using the steering law}, isbn = {978-1-5386-2080-9}, url = {http://ieeexplore.ieee.org/document/8124299/}, doi = {10.1109/EPCGI.2017.8124299}, urldate = {2021-04-30}, booktitle = {2017 24º {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Monteiro, Pedro and Carvalho, Diana and Melo, Miguel and Branco, Frederico and Bessa, Maximino}, month = oct, year = {2017}, pages = {1--7}, }
Impact of different display devices and types of virtual environments on emotions and feeling of presence.
Bessa, M.; Coelho, H.; Melo, M.; and Pinto, M.
In 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–7, Guimaraes, October 2017. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{bessa_impact_2017, address = {Guimaraes}, title = {Impact of different display devices and types of virtual environments on emotions and feeling of presence}, isbn = {978-1-5386-2080-9}, url = {http://ieeexplore.ieee.org/document/8124300/}, doi = {10.1109/EPCGI.2017.8124300}, urldate = {2021-04-30}, booktitle = {2017 24º {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Bessa, Maximino and Coelho, Hugo and Melo, Miguel and Pinto, Manuel}, month = oct, year = {2017}, pages = {1--7}, }
Multisensory virtual environment for firefighter training simulation: Study of the impact of haptic feedback on task execution.
Barbosa, L.; Monteiro, P.; Pinto, M.; Coelho, H.; Melo, M.; and Bessa, M.
In 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–7, Guimaraes, October 2017. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{barbosa_multisensory_2017, address = {Guimaraes}, title = {Multisensory virtual environment for firefighter training simulation: {Study} of the impact of haptic feedback on task execution}, isbn = {978-1-5386-2080-9}, shorttitle = {Multisensory virtual environment for firefighter training simulation}, url = {http://ieeexplore.ieee.org/document/8124316/}, doi = {10.1109/EPCGI.2017.8124316}, urldate = {2021-04-30}, booktitle = {2017 24º {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Barbosa, Luís and Monteiro, Pedro and Pinto, Manuel and Coelho, Hugo and Melo, Miguel and Bessa, Maximino}, month = oct, year = {2017}, pages = {1--7}, }
Age group differences in performance using distinct input modalities: A target acquisition performance evaluation.
Carvalho, D.; Bessa, M.; Magalhães, L.; Melo, M.; and Carrapatoso, E.
In 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–8, Guimarães, October 2017. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{carvalho_age_2017, address = {Guimarães}, title = {Age group differences in performance using distinct input modalities: {A} target acquisition performance evaluation}, isbn = {978-1-5386-2080-9}, shorttitle = {Age group differences in performance using distinct input modalities}, url = {http://ieeexplore.ieee.org/document/8124305/}, doi = {10.1109/EPCGI.2017.8124305}, urldate = {2021-04-30}, booktitle = {2017 24º {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Carvalho, Diana and Bessa, Maximino and Magalhães, Luís and Melo, Miguel and Carrapatoso, Eurico}, month = oct, year = {2017}, pages = {1--8}, }
2016
(10)
Impact of Screen Reflections on the Visualization of HDR Video on Mobile Devices: a Pilot Study.
Melo, M.; Barbosa, L.; Amorim, V.; and Bessa, M.
Technical Report Covilhã, Portugal, 2016.
2016 23rd Encontro Português de Computação Gráfica e Interação (EPCGI)
Paper link bibtex 1 download
Paper link bibtex 1 download
@techreport{melo_impact_2016, address = {Covilhã, Portugal}, type = {Short {Paper}}, title = {Impact of {Screen} {Reflections} on the {Visualization} of {HDR} {Video} on {Mobile} {Devices}: a {Pilot} {Study}}, url = {http://gpcg.pt/epcgi2016/programa.html}, author = {Melo, Miguel and Barbosa, Luís and Amorim, Vasco and Bessa, Maximino}, year = {2016}, note = {2016 23rd Encontro Português de Computação Gráfica e Interação (EPCGI)}, }
High dynamic range video for mobile devices.
Melo, M.
Ph.D. Thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, April 2016.
Paper link bibtex 5 downloads
Paper link bibtex 5 downloads
@phdthesis{melo_high_2016, address = {Vila Real, Portugal}, type = {{PhD} {Thesis}}, title = {High dynamic range video for mobile devices}, url = {http://hdl.handle.net/10348/5824}, language = {en}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Melo, Miguel}, month = apr, year = {2016}, }
Proposal of a novel multimodal interaction model for users of different age groups.
Carvalho, D.
Ph.D. Thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, 2016.
Paper link bibtex
Paper link bibtex
@phdthesis{carvalho_proposal_2016, address = {Vila Real, Portugal}, type = {{PhD} {Thesis}}, title = {Proposal of a novel multimodal interaction model for users of different age groups}, url = {http://hdl.handle.net/10348/7303}, language = {en}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Carvalho, Diana}, year = {2016}, }
Adaptation and Validation of the Igroup Presence Questionnaire (IPQ) in a Portuguese Sample.
Vasconcelos-Raposo, J.; Bessa, M.; Melo, M.; Barbosa, L.; Rodrigues, R.; Teixeira, C.; Cabral, L.; and Augusto Sousa, A.
Presence: Teleoperators and Virtual Environments, 25(3): 191–203. December 2016.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{vasconcelos-raposo_adaptation_2016, title = {Adaptation and {Validation} of the {Igroup} {Presence} {Questionnaire} ({IPQ}) in a {Portuguese} {Sample}}, volume = {25}, issn = {1054-7460}, url = {https://direct.mit.edu/pvar/article/25/3/191-203/58930}, doi = {10.1162/PRES_a_00261}, language = {en}, number = {3}, urldate = {2021-04-30}, journal = {Presence: Teleoperators and Virtual Environments}, author = {Vasconcelos-Raposo, José and Bessa, Maximino and Melo, Miguel and Barbosa, Luís and Rodrigues, Rui and Teixeira, Carla and Cabral, Luciana and Augusto Sousa, António}, month = dec, year = {2016}, pages = {191--203}, }
Presence in virtual environments: Objective metrics vs. subjective metrics — A pilot study.
Melo, M.; Rocha, T.; Barbosa, L.; and Bessa, M.
In 2016 23rd Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–6, Covilha, Portugal, November 2016. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{melo_presence_2016, address = {Covilha, Portugal}, title = {Presence in virtual environments: {Objective} metrics vs. subjective metrics — {A} pilot study}, isbn = {978-1-5090-5387-2}, shorttitle = {Presence in virtual environments}, url = {http://ieeexplore.ieee.org/document/7851200/}, doi = {10.1109/EPCGI.2016.7851200}, urldate = {2021-04-30}, booktitle = {2016 23rd {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Melo, Miguel and Rocha, Tania and Barbosa, Luis and Bessa, Maximino}, month = nov, year = {2016}, pages = {1--6}, }
The Impact of Body Position on the Usability of Multisensory Virtual Environments: Case study of a virtual bicycle.
Melo, M.; Rocha, T.; Barbosa, L.; and Bessa, M.
In Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, pages 20–24, Vila Real Portugal, December 2016. ACM
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@inproceedings{melo_impact_2016, address = {Vila Real Portugal}, title = {The {Impact} of {Body} {Position} on the {Usability} of {Multisensory} {Virtual} {Environments}: {Case} study of a virtual bicycle}, isbn = {978-1-4503-4748-8}, shorttitle = {The {Impact} of {Body} {Position} on the {Usability} of {Multisensory} {Virtual} {Environments}}, url = {https://dl.acm.org/doi/10.1145/3019943.3019947}, doi = {10.1145/3019943.3019947}, language = {en}, urldate = {2021-04-30}, booktitle = {Proceedings of the 7th {International} {Conference} on {Software} {Development} and {Technologies} for {Enhancing} {Accessibility} and {Fighting} {Info}-exclusion}, publisher = {ACM}, author = {Melo, Miguel and Rocha, Tânia and Barbosa, Luís and Bessa, Maximino}, month = dec, year = {2016}, pages = {20--24}, }
Evaluating selection, manipulation and navigation tasks by people with intellectual disabilities: Learning level comparison of user interaction performance with digital content.
Rocha, T.; Bessa, M.; Melo, M.; Barroso, J.; and Cabral, L.
In 2016 23rd Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–8, Covilha, Portugal, November 2016. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{rocha_evaluating_2016, address = {Covilha, Portugal}, title = {Evaluating selection, manipulation and navigation tasks by people with intellectual disabilities: {Learning} level comparison of user interaction performance with digital content}, isbn = {978-1-5090-5387-2}, shorttitle = {Evaluating selection, manipulation and navigation tasks by people with intellectual disabilities}, url = {http://ieeexplore.ieee.org/document/7851193/}, doi = {10.1109/EPCGI.2016.7851193}, urldate = {2021-04-30}, booktitle = {2016 23rd {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Rocha, Tânia and Bessa, Maximino and Melo, Miguel and Barroso, João and Cabral, Luciana}, month = nov, year = {2016}, pages = {1--8}, }
The impact of different exposure times to 360° video experience on the sense of presence.
Melo, M.; Sampaio, S.; Barbosa, L.; Vasconcelos-Raposo, J.; and Bessa, M.
In 2016 23rd Encontro Português de Computação Gráfica e Interação (EPCGI), pages 1–5, Covilha, Portugal, November 2016. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{melo_impact_2016, address = {Covilha, Portugal}, title = {The impact of different exposure times to 360° video experience on the sense of presence}, isbn = {978-1-5090-5387-2}, url = {http://ieeexplore.ieee.org/document/7851192/}, doi = {10.1109/EPCGI.2016.7851192}, urldate = {2021-04-30}, booktitle = {2016 23rd {Encontro} {Português} de {Computação} {Gráfica} e {Interação} ({EPCGI})}, publisher = {IEEE}, author = {Melo, Miguel and Sampaio, Sofia and Barbosa, Luís and Vasconcelos-Raposo, José and Bessa, Maximino}, month = nov, year = {2016}, pages = {1--5}, }
HDR video on mobile devices: Unlocker of new opportunities for digital business.
Melo, M.; Barbosa, L.; Meira, C.; Branco, F.; and Bessa, M.
In 2016 11th Iberian Conference on Information Systems and Technologies (CISTI), pages 1–6, Gran Canaria, Spain, June 2016. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{melo_hdr_2016, address = {Gran Canaria, Spain}, title = {{HDR} video on mobile devices: {Unlocker} of new opportunities for digital business}, isbn = {978-989-98434-6-2}, shorttitle = {{HDR} video on mobile devices}, url = {http://ieeexplore.ieee.org/document/7521604/}, doi = {10.1109/CISTI.2016.7521604}, urldate = {2021-04-30}, booktitle = {2016 11th {Iberian} {Conference} on {Information} {Systems} and {Technologies} ({CISTI})}, publisher = {IEEE}, author = {Melo, Miguel and Barbosa, Luis and Meira, Cesar and Branco, Frederico and Bessa, Maximino}, month = jun, year = {2016}, pages = {1--6}, }
Does 3D 360 video enhance user's VR experience?: An Evaluation Study.
Bessa, M.; Melo, M.; Narciso, D.; Barbosa, L.; and Vasconcelos-Raposo, J.
In Proceedings of the XVII International Conference on Human Computer Interaction, pages 1–4, Salamanca Spain, September 2016. ACM
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{bessa_does_2016, address = {Salamanca Spain}, title = {Does {3D} 360 video enhance user's {VR} experience?: {An} {Evaluation} {Study}}, isbn = {978-1-4503-4119-6}, shorttitle = {Does {3D} 360 video enhance user's {VR} experience?}, url = {https://dl.acm.org/doi/10.1145/2998626.2998669}, doi = {10.1145/2998626.2998669}, language = {en}, urldate = {2021-04-30}, booktitle = {Proceedings of the {XVII} {International} {Conference} on {Human} {Computer} {Interaction}}, publisher = {ACM}, author = {Bessa, Maximino and Melo, Miguel and Narciso, David and Barbosa, Luís and Vasconcelos-Raposo, José}, month = sep, year = {2016}, pages = {1--4}, }
2015
(6)
Reorganization of Web sites content based on users visual behaviour.
Gonçalves, M.
Ph.D. Thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, July 2015.
Paper link bibtex
Paper link bibtex
@phdthesis{goncalves_reorganization_2015, address = {Vila Real, Portugal}, type = {{PhD} {Thesis}}, title = {Reorganization of {Web} sites content based on users visual behaviour}, url = {http://hdl.handle.net/10348/4741}, language = {en}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Gonçalves, Martinho}, month = jul, year = {2015}, }
Modelo de descrição de experiências multissensoriais multiutilizador.
Rodrigues, R.; Magalhães, E.; Silva, H. d.; Bessa, M.; Coelho, A.; and Augusto Sousa, A.
22º Encontro Português de Computação Gráfica e Interação 2015,8 pages. 2015.
Artwork Size: 8 pages ISBN: 9783038681281 Publisher: The Eurographics Association Version Number: 055-062
Paper doi link bibtex
Paper doi link bibtex
@article{rodrigues_modelo_2015, title = {Modelo de descrição de experiências multissensoriais multiutilizador}, url = {https://diglib.eg.org/handle/10.2312/pt20151203}, doi = {10.2312/PT.20151203}, urldate = {2021-04-30}, journal = {22º Encontro Português de Computação Gráfica e Interação 2015}, author = {Rodrigues, Rui and Magalhães, Eduardo and Silva, Hugo da and Bessa, Maximino and Coelho, António and Augusto Sousa, António}, year = {2015}, note = {Artwork Size: 8 pages ISBN: 9783038681281 Publisher: The Eurographics Association Version Number: 055-062}, keywords = {Experiências Multissensoriais, Modelo de descrição de dados, Realidade Virtual}, pages = {8 pages}, }
Evaluation of Tone-Mapping Operators for HDR Video Under Different Ambient Luminance Levels: Evaluation of Tone Mapping Operators for HDR Video.
Melo, M.; Bessa, M.; Debattista, K.; and Chalmers, A.
Computer Graphics Forum, 34(8): 38–49. December 2015.
Paper doi link bibtex
Paper doi link bibtex
@article{melo_evaluation_2015, title = {Evaluation of {Tone}-{Mapping} {Operators} for {HDR} {Video} {Under} {Different} {Ambient} {Luminance} {Levels}: {Evaluation} of {Tone} {Mapping} {Operators} for {HDR} {Video}}, volume = {34}, issn = {01677055}, shorttitle = {Evaluation of {Tone}-{Mapping} {Operators} for {HDR} {Video} {Under} {Different} {Ambient} {Luminance} {Levels}}, url = {http://doi.wiley.com/10.1111/cgf.12606}, doi = {10.1111/cgf.12606}, language = {en}, number = {8}, urldate = {2021-04-30}, journal = {Computer Graphics Forum}, author = {Melo, Miguel and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, month = dec, year = {2015}, pages = {38--49}, }
Information system for the management and visualization of multisensorial contents.
Freitas, J.; Meira, C.; Melo, M.; Barbosa, L.; and Bessa, M.
In 2015 10th Iberian Conference on Information Systems and Technologies (CISTI), pages 1–7, Aveiro, Portugal, June 2015. IEEE
Paper doi link bibtex
Paper doi link bibtex
@inproceedings{freitas_information_2015, address = {Aveiro, Portugal}, title = {Information system for the management and visualization of multisensorial contents}, isbn = {978-989-98434-5-5}, url = {http://ieeexplore.ieee.org/document/7170495/}, doi = {10.1109/CISTI.2015.7170495}, urldate = {2021-04-30}, booktitle = {2015 10th {Iberian} {Conference} on {Information} {Systems} and {Technologies} ({CISTI})}, publisher = {IEEE}, author = {Freitas, Jorge and Meira, César and Melo, Miguel and Barbosa, Luís and Bessa, Maximino}, month = jun, year = {2015}, pages = {1--7}, }
Screen reflections impact on HDR video tone mapping for mobile devices: an evaluation study.
Melo, M.; Bessa, M.; Barbosa, L.; Debattista, K.; and Chalmers, A.
EURASIP Journal on Image and Video Processing, 2015(1): 44. December 2015.
Paper doi link bibtex 1 download
Paper doi link bibtex 1 download
@article{melo_screen_2015, title = {Screen reflections impact on {HDR} video tone mapping for mobile devices: an evaluation study}, volume = {2015}, issn = {1687-5281}, shorttitle = {Screen reflections impact on {HDR} video tone mapping for mobile devices}, url = {https://jivp-eurasipjournals.springeropen.com/articles/10.1186/s13640-015-0094-1}, doi = {10.1186/s13640-015-0094-1}, language = {en}, number = {1}, urldate = {2021-04-30}, journal = {EURASIP Journal on Image and Video Processing}, author = {Melo, Miguel and Bessa, Maximino and Barbosa, Luís and Debattista, Kurt and Chalmers, Alan}, month = dec, year = {2015}, pages = {44}, }
Multi-sensory Storytelling to Support Learning for People with Intellectual Disability: An Exploratory Didactic Study.
Matos, A.; Rocha, T.; Cabral, L.; and Bessa, M.
Procedia Computer Science, 67: 12–18. 2015.
Paper doi link bibtex
Paper doi link bibtex
@article{matos_multi-sensory_2015, title = {Multi-sensory {Storytelling} to {Support} {Learning} for {People} with {Intellectual} {Disability}: {An} {Exploratory} {Didactic} {Study}}, volume = {67}, issn = {18770509}, shorttitle = {Multi-sensory {Storytelling} to {Support} {Learning} for {People} with {Intellectual} {Disability}}, url = {https://linkinghub.elsevier.com/retrieve/pii/S1877050915030902}, doi = {10.1016/j.procs.2015.09.244}, language = {en}, urldate = {2021-04-30}, journal = {Procedia Computer Science}, author = {Matos, Andreia and Rocha, Tânia and Cabral, Luciana and Bessa, Maximino}, year = {2015}, pages = {12--18}, }
2014
(3)
Desenvolvimento de ferramentas para criação e visualização de conteúdos multissensoriais.
Freitas, J.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, April 2014.
Paper link bibtex
Paper link bibtex
@mastersthesis{freitas_desenvolvimento_2014, address = {Vila Real, Portugal}, title = {Desenvolvimento de ferramentas para criação e visualização de conteúdos multissensoriais}, url = {http://hdl.handle.net/10348/3074}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Freitas, Jorge}, month = apr, year = {2014}, }
Visualização de vídeos HDR em dispositivos móveis.
Meira, C.
Master's thesis, Universidade de Trás-os-Montes e Alto Douro, Vila Real, Portugal, April 2014.
Paper link bibtex 2 downloads
Paper link bibtex 2 downloads
@mastersthesis{meira_visualizacao_2014, address = {Vila Real, Portugal}, title = {Visualização de vídeos {HDR} em dispositivos móveis}, url = {http://hdl.handle.net/10348/3067}, language = {pt}, school = {Universidade de Trás-os-Montes e Alto Douro}, author = {Meira, César}, month = apr, year = {2014}, }
Evaluation of HDR video tone mapping for mobile devices.
Melo, M.; Bessa, M.; Debattista, K.; and Chalmers, A.
Signal Processing: Image Communication, 29(2): 247–256. February 2014.
Paper doi link bibtex
Paper doi link bibtex
@article{melo_evaluation_2014, title = {Evaluation of {HDR} video tone mapping for mobile devices}, volume = {29}, issn = {09235965}, url = {https://linkinghub.elsevier.com/retrieve/pii/S0923596513001598}, doi = {10.1016/j.image.2013.09.010}, language = {en}, number = {2}, urldate = {2021-04-30}, journal = {Signal Processing: Image Communication}, author = {Melo, Miguel and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, month = feb, year = {2014}, pages = {247--256}, }
2013
(2)
Evaluation of Tone Mapping Operators for HDR video on small form factor displays.
Melo, M.; Bessa, M.; Debattista, K.; and Chalmers, A.
In First Internacional Conference and SME Workshop on HDR imaging 2013, pages 22–25, 2013. HDRI, Cost Action ic1005
Paper link bibtex
Paper link bibtex
@inproceedings{melo_evaluation_2013, title = {Evaluation of {Tone} {Mapping} {Operators} for {HDR} video on small form factor displays}, url = {http://ic1005-hdri.inesctec.pt/publications/proceedings.html}, booktitle = {First {Internacional} {Conference} and {SME} {Workshop} on {HDR} imaging 2013}, publisher = {HDRI, Cost Action ic1005}, author = {Melo, Miguel and Bessa, Maximino and Debattista, Kurt and Chalmers, Alan}, year = {2013}, pages = {22--25}, }
Performance of HDR video in Mobile Devices.
Meira, C.; Melo, M.; Bessa, M.; and Chalmers, A.
In First Internacional Conference and SME Workshop on HDR imaging 2013, pages 17–21, 2013. HDRI, Cost Action ic1005
Paper link bibtex 1 download
Paper link bibtex 1 download
@inproceedings{meira_performance_2013, title = {Performance of {HDR} video in {Mobile} {Devices}}, url = {http://ic1005-hdri.inesctec.pt/publications/proceedings.html}, booktitle = {First {Internacional} {Conference} and {SME} {Workshop} on {HDR} imaging 2013}, publisher = {HDRI, Cost Action ic1005}, author = {Meira, César and Melo, Miguel and Bessa, Maximino and Chalmers, Alan}, year = {2013}, pages = {17--21}, }